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Rings the Critical Annoyance bell in Starbound!

About

It really does what the title says.

A stupid-simple Starbound mod that provides an audible warning to users when their health falls below a configured value.

Setup

There are two different versions of this mod: One for client-side installs, where it only uses base game assets, and server-side where you will also need the server to have a copy of the mod and any changed assets for it to work properly.

Installation

⚠️The manual way

Copy the contents of server-side into a new folder in your mods directory called LowHealthAlarm.

⚠️Chucklefish Forums

You can download this mod from the Chucklefish Forums as well. The same process as above, copy the download into your mods directory.

✅Steam Workshop

Subscribe to the mod on the Steam Workshop

Changing this to your personal tastes

Note: These changes won't work on the Client version! It's actually really quite simple to make changes to this mod. If you want to simply a setting in the mod, create a .patch. If you want to change the sound effect that it uses, overwrite the sound effect at /sfx/interface/low_health_alarm.ogg

Example patch

This patch will change time the mod waits before playing the beep to 0.5 seconds. Create a new mod with only the following file, named low_health_alarm.config.patch

[
  {
    "op": "replace",
    "path": "/alarmCooldown",
    "value": 0.5
  }
]

Configuration Variables

Variable Name Effect Default
alarmFadeTime Time, in seconds, that the mod fades the alarm sound over. (0 disables) 10
alarmFadeVolume The volume that the alarm sound will fade to. (Number from 0 to 1) 0.75
alarmCooldown Time, in seconds, that the mod waits between playing beep sounds. 1
alarmThreshold The value that the player's health must be below, before the alarm starts beeping. (Percentage, as a number between 0 and 1) 0.25

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Ring the Critical Annoyance bell in Starbound!

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