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Fix typos in blog posts
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_posts/2018-10-03-call-for-participation-in-machine-learning-for-the-web-community-group.md

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In order to [join the group](https://www.w3.org/community/webmachinelearning/join"), you will need a [W3C account](https://www.w3.org/accounts/request)). Please note, however, that [W3C Membership](https://www.w3.org/community/about/faq/#is-w3c-membership-required-to-participate-in-a-community-or-business-group) is not required to join a Community Group.
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In order to [join the group](https://www.w3.org/community/webmachinelearning/join), you will need a [W3C account](https://www.w3.org/accounts/request). Please note, however, that [W3C Membership](https://www.w3.org/community/about/faq/#is-w3c-membership-required-to-participate-in-a-community-or-business-group) is not required to join a Community Group.
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This is a community initiative. This group was originally proposed on 2018-10-03 by Anssi Kostiainen. The following people supported its creation: Anssi Kostiainen, Rijubrata Bhaumik, Zoltan Kis, Mike O&#039;Neill, Philip Laszkowicz, Tomoyuki Shimizu. W3C&#8217;s hosting of this group does not imply endorsement of the activities.

_posts/2021-04-20-w3c-launches-the-web-machine-learning-working-group.md

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## Introduction
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Machine Learning (ML) is a branch of Artificial Intelligence. A subfield of ML called Deep Learning with its various neural network architectures enables new compelling user experiences for web applications. [Use cases](https://www.w3.org/TR/webnn/#usecases) range from improved video conferencing to accessibility-improving features, with potential improved privacy over cloud-based solutions. Enabling these use cases and more is the focus of the newly launched [Web Machine Learning Working Group](https://www.w3.org/groups/wg/webmachinelearning").
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Machine Learning (ML) is a branch of Artificial Intelligence. A subfield of ML called Deep Learning with its various neural network architectures enables new compelling user experiences for web applications. [Use cases](https://www.w3.org/TR/webnn/#usecases) range from improved video conferencing to accessibility-improving features, with potential improved privacy over cloud-based solutions. Enabling these use cases and more is the focus of the newly launched [Web Machine Learning Working Group](https://www.w3.org/groups/wg/webmachinelearning).
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![WebNN Logo]({{ '/assets/images/webml-logo-sm.png' | relative_url }})
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## Progress
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While some of these use cases can be implemented in-device in a constrained manner with existing Web APIs (e.g. WebGL graphics API or in the future [WebGPU](https://gpuweb.github.io/gpuweb/), the lack of access to platform capabilities such as dedicated ML hardware accelerators and native instructions constraint the scope of experiences and leads to inefficient implementations on modern hardware.
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While some of these use cases can be implemented in-device in a constrained manner with existing Web APIs (e.g. WebGL graphics API or in the future [WebGPU](https://gpuweb.github.io/gpuweb/)), the lack of access to platform capabilities such as dedicated ML hardware accelerators and native instructions constraint the scope of experiences and leads to inefficient implementations on modern hardware.
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> “Having access to the native ML accelerators, machine learning frameworks such as TensorFlow.js can greatly improve model execution efficiency and truly democratize ML for web developers.”
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> – Ping Yu, TLM for [TensorFlow.js](https://www.tensorflow.org/js") at Google
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> – Ping Yu, TLM for [TensorFlow.js](https://www.tensorflow.org/js) at Google
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> “The [early empirical results from the Web Neural Network API implementations](https://www.w3.org/2020/06/machine-learning-workshop/talks/access_purpose_built_ml_hardware_with_web_neural_network_api.html#slide-10) demonstrate tremendous power &amp; performance improvements of the Web AI workloads. Through access to the full native AI capabilities of the modern heterogeneous hardware, the Web Neural Network API enables a whole new transformative class of intelligent user experiences on the Open Web Platform across a variety of hardware, software, and device types.”
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