Hey guys,
Did anyone tried the project in VR?
For me everything works fine from the Unity editor but not on the Meta Quest build. I dit a test with the "microphone" permisions and it work well on the meta quest. And the openAI credentials are on the code, so I guess there's another problem.
Basically the var response = await openAI.CreateChatCompletion(request); it is not called.
Is there something I need to change to make it work for VR? Any help would be appreciate it!
Thanks!
Hey guys,
Did anyone tried the project in VR?
For me everything works fine from the Unity editor but not on the Meta Quest build. I dit a test with the "microphone" permisions and it work well on the meta quest. And the openAI credentials are on the code, so I guess there's another problem.
Basically the var response = await openAI.CreateChatCompletion(request); it is not called.
Is there something I need to change to make it work for VR? Any help would be appreciate it!
Thanks!