Heya, another mod's patch that seems to currently be out of date is for Run and Gun - Continued! Thanks for keeping these compatible!
MPCompat :: Exception loading memegoddess.runandgun: System.Exception: Couldn't find lambda 2 in parent method RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch::Postfix (parent method id: 3)
[Ref 520D7A18]
at Multiplayer.Compat.MpMethodUtil.GetLambdaGeneric (System.Type parentType, System.String parentMethod, HarmonyLib.MethodType parentMethodType, System.Type[] parentArgs, System.Type[] genericParentMethodArgs, System.Type[] genericNestedTypeArgs, System.Int32 lambdaOrdinal) [0x00292] in <0a2de8b966e54055b3f3870acac0e70d>:0
at Multiplayer.Compat.MpMethodUtil.GetLambda (System.Type parentType, System.String parentMethod, HarmonyLib.MethodType parentMethodType, System.Type[] parentArgs, System.Int32 lambdaOrdinal) [0x00000] in <0a2de8b966e54055b3f3870acac0e70d>:0
at Multiplayer.Compat.MpCompat+<RegisterLambdaDelegate_Impl>d__7.MoveNext () [0x0003a] in <0a2de8b966e54055b3f3870acac0e70d>:0
at System.Collections.Generic.LargeArrayBuilder`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] items) [0x0003d] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at System.Collections.Generic.EnumerableHelpers.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00033] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at Multiplayer.Compat.MpCompat.RegisterLambdaDelegate (System.String parentType, System.String parentMethod, System.Int32[] lambdaOrdinals) [0x0000f] in <0a2de8b966e54055b3f3870acac0e70d>:0
Multiplayer.Compat.RunandGun..ctor(ModContentPack mod)
(wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Multiplayer.Compat.MpCompatLoader:InitCompatInAsm (System.Reflection.Assembly)
Multiplayer.Compat.MpCompatLoader:Load (Verse.ModContentPack)
Multiplayer.Compat.MpCompat:.ctor (Verse.ModContentPack)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Heya, another mod's patch that seems to currently be out of date is for Run and Gun - Continued! Thanks for keeping these compatible!