Commit 6c85ba1
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Let applications report if they handled input events
The callback given to `AndroidApp::input_events()` is now expected to return
`InputStatus::Handled` or `InputStatus::Unhandled`.
When running with NativeActivity then if we know an input event hasn't been
handled we can notify the InputQueue which may result in fallback
handling.
Although the status is currently ignored with the GameActivity backend.
Since this is a breaking change that also affects the current Winit
backend this updates the winit based examples to stick with the 0.3
release of android-activity for now.
Fixes: #311 parent 4c286e5 commit 6c85ba1
14 files changed
Lines changed: 67 additions & 23 deletions
File tree
- agdk-cpal/src
- agdk-eframe
- agdk-egui
- agdk-mainloop/src
- agdk-oboe/src
- agdk-winit-wgpu
- na-mainloop/src
- na-subclass-jni/src
- na-winit-wgpu
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