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Fix mpu -l default project file path.
1 parent a90e314 commit e8d12a8

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Lines changed: 3 additions & 3 deletions

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src/mpu/AssetFileImporter.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -51,11 +51,11 @@ public sealed class AssetFileImporter
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public AssetFileImporter() { }
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/// <summary>
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/// Assembles the asset tree from MsgPack.Unity3D.csproj file.
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/// Assembles the asset tree from MsgPack.Unity.csproj file.
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/// </summary>
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/// <param name="sourceProjectPath">
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/// The source project file path which points to MsgPack.Unity3D.csproj.
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/// If omitted, ./src/MsgPack.Unity3D/MsgPack.Unity3D.csproj will be used.
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/// If omitted, ./src/MsgPack.Unity/MsgPack.Unity.csproj will be used.
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/// </param>
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/// <param name="outputDirectoryPath">
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/// The output directory path the copied source file (assets file) will be placed.
@@ -77,7 +77,7 @@ public void AssembleAssetTree( string sourceProjectPath, string outputDirectoryP
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sourceProjectPath =
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String.Format(
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CultureInfo.InvariantCulture,
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".{0}src{0}MsgPack.Unity3D{0}MsgPack.Unity3D.csproj",
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".{0}src{0}MsgPack.Unity{0}MsgPack.Unity.csproj",
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Path.DirectorySeparatorChar
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);
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}

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