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MsgPack.UnitTest.Unity.Il2cpp.Full.Desktop
MsgPack.UnitTest.Unity.Il2cpp.Full Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -17,11 +17,11 @@ foreach($c in $csproj.Project.ItemGroup.Compile)
1717
1818 if ($c.Link -ne $null )
1919 {
20- $destination = " Assets/UnitTests/$ ( $c.Link ) "
20+ $destination = " Assets/UnitTests/$ ( $c.Link ) " .Replace( " \ " , " / " )
2121 }
2222 else
2323 {
24- $destination = " Assets/UnitTests/$ ( $c.Include ) "
24+ $destination = " Assets/UnitTests/$ ( $c.Include ) " .Replace( " \ " , " / " )
2525 }
2626
2727 $destinationDirectory = [IO.Path ]::GetDirectoryName($destination );
Original file line number Diff line number Diff line change @@ -9,7 +9,15 @@ How to build
99---
1010
11111 . Go to ` ../MsgPack.UnitTest.Unity.Il2cpp.Full.Desktop ` directory.
12- 2 . Run ` MakeAssets.ps1 ` PowerShell script (it may work on PowerShell Core)
12+ 2 . Run ` MakeAssets.ps1 ` PowerShell script.
13+ ```
14+ @rem In Windows
15+ powershell -ExecutionPolicy Unrestricted ./MakeAssets.ps1
16+ ```
17+ ```
18+ # In *nix
19+ pwsh ./MakeAssets.ps1
20+ ```
13213 . Ensure ` ../MsgPack.UnitTest.Unity.Il2cpp.Full.Desktop/Assets ` directory and its subtree have been generated.
14224 . Open this folder with Unity.
15235 . Import ` ../MsgPack.UnitTest.Unity.Il2cpp.Full.Desktop/Assets/Dll ` directory into ` Assets ` of Unity project with Unity Editor.
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