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If you think about a venn diagram of A and B overlapping where A & B is the overlap, not A is all the area outside of A, not (A & B) is the inverse color of that original overlap.
Fresh object types are closed -
Talked about this before, have a feeling it's more relevant today.
Like what?
Something like a --noUnusedReturnedValues
Don't want to forget
People use void, but this accepts Promises that need to be awaited.
Record<`on${string & not keyof EventNames}`, unknown>
Can also do narrowing for carve outs of infinite sets.
functiondivide(a: number,b: number¬0): number{returna/b;}functiondoStuff(someValue: number){if(someValue!==0){divide(10,x);// Okay// (come back to this below)constx=someValue;divide(10,x);// ...}else{divide(10,someValue);// Should error!}}
Okay, but how does that work with aliases
Currently an alias loses that information.
That is super surprising.
What are the old issues that this avoids?
We had a prototype that swapped out our fact-tracking system in control flow analysis and replaced it with negated type tracking.
But this was computationally intensive.
This PR introduces negations only for specific types of control flow narrowing in the false branch where we needed to track that info.
Only requests negation when a use-site of a binding needs negation.
Done based on the contextual type at that use-site.
We actually have similar logic here for when we narrow generic parameters in the body of a function!
Very similar precedent here.
Do you want the most precise type to be inferred
e.g. type narrowing conditionals (come back to this?)
We also infer type predicates for you now.
Negated types seem useful over the set of primitives, and often works well enough in the object hierarchy, but doesn't really make sense to have a provable negated object type.
An object doesn't necessarily exclude a Promise or a Function.
But all sorts of checks like this are all heuristics-based.
Could have a switch to check for negations?
But is this a strictness thing?
Feels like no - weird.
Does this feel consistent?
Should do this stuff everywhere.
But if you have a switch case with 200 cases, you'll get 200 nots in the default, whether you cared or not. This PR avoids that unless you actually need the negation.
Let's come back to use-cases.
not Promise
Control flow issues.
With this PR, it is very nice that it's both faster and that you don't see the nots in hover unless you need.
We do want to experiment a bit more with decomposing existing primitives here. There are some unknown unknowns here.
Is object equivalent to {} & not number & not string & not boolean & not symbol?
Is {} equivalent to not null & not undefined?
Maybe Extract and Exclude can be defined in this way?
Or rather, have the compiler produce intersections of negations wherever we otherwise produce these.
Aside: added a specific mechanism for reducing intersections in the presence of negations.
What does negation mean in the presence of optional properties?
Negated Types (
not T)#63926
AandBoverlapping whereA & Bis the overlap,not Ais all the area outside ofA,not (A & B)is the inverse color of that original overlap.Something like a
--noUnusedReturnedValuesDon't want to forget
People use
void, but this acceptsPromises that need to beawaited.Can have an
ignoreto help here.`foo${string & not "reserved-key"}`Record<`on${string & not keyof EventNames}`, unknown>Can also do narrowing for carve outs of infinite sets.
objectdoesn't necessarily exclude aPromiseor aFunction.nots in the default, whether you cared or not. This PR avoids that unless you actually need the negation.not Promisenots in hover unless you need.objectequivalent to{} & not number & not string & not boolean & not symbol?{}equivalent tonot null & not undefined?ExtractandExcludecan be defined in this way?not { optionalProp?: Type }