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User/thmicka/0.8.3 fixes (#237)
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com.microsoft.mrtk.graphicstools.unity/CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
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## [0.8.3] - 2025-03-26
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### Changed
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- This change introduces a new experimental light type called an AreaLight - area lights allow light to emit from a polygonal surface (quad) rather than a single point.
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## [0.8.2] - 2025-03-13
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### Changed
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- Added the LightCombinerWindow which is an editor window that provides a user interface to combine light maps with albedo textures.
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## [0.8.1] - 2024-12-02
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### Changed

com.microsoft.mrtk.graphicstools.unity/Editor/LightCombiner/LightCombinerWindow.cs

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return output;
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}
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private static Mesh SaveMesh(Mesh mesh, string workingDirectory, string fileName)
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private static UnityEngine.Mesh SaveMesh(UnityEngine.Mesh mesh, string workingDirectory, string fileName)
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{
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var path = AssetDatabase.GenerateUniqueAssetPath(Path.Combine(workingDirectory, $"{fileName}.asset"));
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AssetDatabase.CreateAsset(mesh, path);

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