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57.insert-interval.go
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93 lines (87 loc) · 2.09 KB
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/*
* @lc app=leetcode id=57 lang=golang
*
* [57] Insert Interval
*
* https://leetcode.com/problems/insert-interval/description/
*
* algorithms
* Medium (36.84%)
* Likes: 5851
* Dislikes: 400
* Total Accepted: 591.6K
* Total Submissions: 1.6M
* Testcase Example: '[[1,3],[6,9]]\n[2,5]'
*
* You are given an array of non-overlapping intervals intervals where
* intervals[i] = [starti, endi] represent the start and the end of the i^th
* interval and intervals is sorted in ascending order by starti. You are also
* given an interval newInterval = [start, end] that represents the start and
* end of another interval.
*
* Insert newInterval into intervals such that intervals is still sorted in
* ascending order by starti and intervals still does not have any overlapping
* intervals (merge overlapping intervals if necessary).
*
* Return intervals after the insertion.
*
*
* Example 1:
*
*
* Input: intervals = [[1,3],[6,9]], newInterval = [2,5]
* Output: [[1,5],[6,9]]
*
*
* Example 2:
*
*
* Input: intervals = [[1,2],[3,5],[6,7],[8,10],[12,16]], newInterval = [4,8]
* Output: [[1,2],[3,10],[12,16]]
* Explanation: Because the new interval [4,8] overlaps with
* [3,5],[6,7],[8,10].
*
*
*
* Constraints:
*
*
* 0 <= intervals.length <= 10^4
* intervals[i].length == 2
* 0 <= starti <= endi <= 10^5
* intervals is sorted by starti in ascending order.
* newInterval.length == 2
* 0 <= start <= end <= 10^5
*
*
*/
// @lc code=start
func insert(intervals [][]int, newInterval []int) [][]int {
retVal, i := [][]int{}, 0
start, end := newInterval[0], newInterval[1]
for ; i < len(intervals) && intervals[i][1] < start; i++ {
retVal = append(retVal, intervals[i])
}
for ; i < len(intervals) && intervals[i][0] <= end; i++ {
start = Min(intervals[i][0], start)
end = Max(intervals[i][1], end)
}
retVal = append(retVal, []int{start, end})
for ; i < len(intervals); i++ {
retVal = append(retVal, intervals[i])
}
return retVal
}
func Max(x, y int) int {
if x < y {
return y
}
return x
}
func Min(x, y int) int {
if x < y {
return x
}
return y
}
// @lc code=end