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StopWatchController.h
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67 lines (52 loc) · 1.64 KB
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#pragma once
#include <cstdint>
#include "FreeRTOS.h"
#define LAP_CAPACITY 2
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
enum class StopWatchStates { Cleared, Running, Paused };
struct LapInfo_t {
int count = 0; // Used to label the lap
TickType_t time = 0; // delta time from beginning of stopwatch
};
class StopWatch {
public:
StopWatch();
// StopWatch functionality and data
void start(TickType_t start);
void pause(TickType_t end);
void clear();
TickType_t getStart();
TickType_t getElapsedPreviously();
// Lap functionality
/// Only the latest laps are stored, the lap count is saved until reset
void pushLap(TickType_t lapEnd);
/// Returns actual count of stored laps
int getLapNum();
/// Returns lapCount
int getLapCount();
/// Indexes into lap history, with 0 being the latest lap.
/// If the lap is unavailable, count and time will be 0. If there is a
/// real value, count should be above 0
LapInfo_t* lastLap(int lap = 0);
bool isRunning();
bool isCleared();
bool isPaused();
private:
// Current state of stopwatch
StopWatchStates currentState = StopWatchStates::Cleared;
// Start time of current duration
TickType_t startTime = 0;
// How much time was elapsed before current duration
TickType_t timeElapsedPreviously = 0;
// Stores lap times
LapInfo_t laps[LAP_CAPACITY];
LapInfo_t emptyLapInfo = {.count = 0, .time = 0};
int lapCount = 0;
int lapHead = 0;
};
}
}