Hi - We are using cf-python-client as part of a task which downloads each app-blob in turn. As we have tens of thousands of containers, this job takes 8-10 hours to complete.
The job is theoretically quite straightforward...
for app in cfClient.v3.apps:
space_name=app.space()['name']
org_name=app.space().organization()['name']
...
More often than not, during the running of this task, we'll encounter an error along the lines of...
cloudfoundry_client.errors.InvalidStatusCode: NOT_FOUND = {"errors": [{"detail": "Space not found", "title": "CF-ResourceNotFound", "code": 10010}]}
or
cloudfoundry_client.errors.InvalidStatusCode: NOT_FOUND = {"errors": [{"detail": "App not found", "title": "CF-ResourceNotFound", "code": 10010}]}
Given the number of orgs/spaces/apps we have in service, it is not too surprising that an app or space which was present at the start of the task is no longer around 6-8 hours later.
When we encounter an error like this we have no options but to restart the 8-10 hour task from the beginning again and hope that it manages to make it through without an error.
I was just wondering if there are any options to allow for more graceful continuation when objects are no longer found? This doesn't seem to be something that I can handle with a try: except: - Are there any options to make errors like this non-fatal?
Cheers!!
Hi - We are using cf-python-client as part of a task which downloads each app-blob in turn. As we have tens of thousands of containers, this job takes 8-10 hours to complete.
The job is theoretically quite straightforward...
More often than not, during the running of this task, we'll encounter an error along the lines of...
or
Given the number of orgs/spaces/apps we have in service, it is not too surprising that an app or space which was present at the start of the task is no longer around 6-8 hours later.
When we encounter an error like this we have no options but to restart the 8-10 hour task from the beginning again and hope that it manages to make it through without an error.
I was just wondering if there are any options to allow for more graceful continuation when objects are no longer found? This doesn't seem to be something that I can handle with a
try: except:- Are there any options to make errors like this non-fatal?Cheers!!