|
1 | | -# Blender Datasmith addon |
| 1 | +# Blender Datasmith Export |
2 | 2 |
|
3 | | -This addon lets you export your blender scene to UE4 using the Datasmith |
4 | | -format. |
| 3 | +Export your Blender scene to UE4 using the Datasmith format. |
5 | 4 |
|
6 | | -You can see a brief overview of how it works here: |
| 5 | +It aims to export all the Datasmith format supports. For now it exports: |
| 6 | + |
| 7 | +* __Meshes__ with normals, vertex colors and UV coordinates. |
| 8 | +* __Hierarchy__ is exported keeping meshes references, transforms, parents and |
| 9 | +per-instance material overrides from blender. |
| 10 | +* __Textures and materials__ are exported using data from the shader graphs. |
| 11 | +Materials are closely approximated and a good amount of nodes are supported |
| 12 | +(math, mix, fresnel, vertex color and others) |
| 13 | +* __Cameras__ are exported trying to match Blender data, keeping focus |
| 14 | +distance, focal length, and aperture |
| 15 | +* __Lights__ are exported, keeping their type, power, color and size data. |
| 16 | + |
| 17 | +Check out an overview of a previous version here: |
7 | 18 | https://youtu.be/bUUDqerdqAc |
8 | 19 |
|
9 | | -The plugin is currently in preview status, you can try it by [getting the |
10 | | -testing source build](https://github.com/0xafbf/blender-datasmith-export/archive/master.zip) |
11 | | -and install from the blender addons preferences pane. |
| 20 | +## Sample: |
| 21 | +__Blender Eevee:__ |
| 22 | + |
| 23 | +__UE4 using Datasmith:__ |
| 24 | + |
| 25 | + |
| 26 | +This result relies on the **DatasmithBlenderContent**, which is a UE4 Plugin |
| 27 | +that improves material import compatibility. Consider supporting the project by |
| 28 | +purchasing it from the Epic Store or Gumroad (more info coming soon) |
| 29 | + |
| 30 | +This result is in a custom UE4 build, which fixes some issues of the UE4 |
| 31 | +importer. If you are technical to compile the engine, you can check the fork |
| 32 | +[here][ue4 fork]. Hopefully we can get to integrate our fixes into the main |
| 33 | +branch. |
| 34 | +[ue4 fork]: https://github.com/0xafbf/UnrealEngine/tree/master |
| 35 | + |
| 36 | +Now [__Download the latest version__][download_link] and install from the |
| 37 | +Blender addons preferences pane. |
| 38 | + |
| 39 | +[download_link]: https://github.com/0xafbf/blender-datasmith-export/archive/master.zip |
| 40 | + |
| 41 | +If you want to support the project, also consider supporting via [Patreon], |
| 42 | +even if it is a little it adds up. |
| 43 | + |
| 44 | +[patreon]: https://www.patreon.com/0xafbf |
12 | 45 |
|
13 | | -This is a work in progress, if you want to contribute to improve it, feel free |
14 | | -to submit pull requests or support me on Patreon: |
15 | | -https://www.patreon.com/0xafbf |
| 46 | +Please please, [join the project Discord][join_discord] and share your results! |
| 47 | +I want to see what you make and I am open to any feedback you have. |
16 | 48 |
|
17 | | -This is an unofficial exporter. If you would like to get in touch, please [join the project Discord](https://discord.gg/h2GHqMq) |
| 49 | +[join_discord]: https://discord.gg/h2GHqMq |
18 | 50 |
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