Commit 38687ff
Rework exe-based game detection logic
Prerequisite for Enderal, otherwise launching with '-o' will break.
The core root of the problem is that:
1. GameInfo.exe was used for two separate tasks (game detection and
specifying which exe to use when launching the game).
2. It was not flexible enough - only top-level files could be used for
game detection this way. NB: This was not a problem YET, but could
certainly become one in the future.
To solve this problem, the obvious solution is to explicitly split
GameInfo.exe into two separate variables for the two tasks. This commit
does just that, splitting it into launch_exe and game_detect_file. This
also allowed making game_detect_file more flexible, by turning it into a
list that will be Path.join()-ed with the path given by the -o
parameter.
Currently, only Skyrim and Enderal need a non-standard game_detect_file,
because they both ship TESV.exe.1 parent 50f523d commit 38687ff
13 files changed
Lines changed: 30 additions & 15 deletions
File tree
- Mopy/bash
- basher
- game
- fallout3
- fallout4
- falloutnv
- oblivion
- skyrimse
- skyrim
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