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update & style
White space removal. UnifiedBootstrap name update.
1 parent bf4f27c commit abcb4a6

2 files changed

Lines changed: 2 additions & 2 deletions

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com.unity.netcode.gameobjects/Editor/NetworkObjectEditor.cs

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@@ -20,7 +20,7 @@ public class NetworkObjectEditor : UnityEditor.Editor
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private bool m_Initialized;
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private NetworkObject m_NetworkObject;
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private bool m_ShowObservers;
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private static readonly string[] k_HiddenFields = { "m_Script" };
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private void Initialize()

com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs

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@@ -1359,7 +1359,7 @@ private System.Collections.IEnumerator WaitForHybridPrefabRegistration(StartType
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/// !! Initialize worlds here !!
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/// Worlds are created here: <see cref="UnifiedBootStrap.Initialize"/>
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UnifiedBootStrap.CurrentNetworkManagerForInitialization = this;
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UnifiedBootstrap.CurrentNetworkManagerForInitialization = this;
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DefaultWorldInitialization.Initialize("Default World", false);
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// This should not be needed at this point, but this is here in the event something changes.

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