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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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@@ -6,10 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [Unreleased]
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### Added
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## [2.11.1] - 2026-04-26
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### Changed
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- Improved performance of `NetworkRigidbodyBase`. (#3906)
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- Improved performance of `NetworkAnimator`. (#3905)
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### Deprecated
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### Removed
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- Removed un-needed exceptions on `NetworkSpawnManager`. (#3933)
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- Fixed issue where either an `AttachableBehaviour` or an `AttachableNode` can throw an exception if they are attached during a scene unload where one of the two persists the scene unload event and the other does not. (#3931)
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- Fixed issue where attempts to use `NetworkLog` when there is no `NetworkManager` instance would result in an exception. (#3917)
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