Commit 7d5822d
Meteorite Sample (#2)
* Initial Commit
Meteorite sample + Event output handler
* Meteorite sample scene
colliders, assets physics on impact, output events, grass burn shader
* Meteorite Sample
Camera buffer, grass burn
* Meteorite sample
grass burn, flames spawn, scene size
* Meteorite sample
grass wind blast
* Meteorite sample
trees improvments
* Meteorite sample
emissive grass, impact timings
* meteorite sample
grass blast tests
* Meteorite sample
diorama improvments
* Meteorite sample
scene glow up
* Meteorite sample
shader improvment
* Meteorite sample
timing and position improvments
* Meteorite sample
grass correction + uneffective volumetric light tests
* MEteorite sample
grass corrections+ diverse small improvments
* Meteorite sample
wip
* Meteorite sample
flames
* Meteorite sample
* Meteorite sample
flying birds, leaves wip, clean useless files
* Meteorite sample
planks physics, output event handler
* Meteorite Sample
plank explosion script, event button
* Meteorite sample
tree vertex displace
* Meteorite sample
Moving trees, lighting improvment
* Meteorite sample
push before update to 0b12
* Meteorite sample
ground smoke, flash light
* Meteorite sample
ground change
* Meteorite sample
* Meteorite sample
leaves timing check
* Meteorite sample
Light animation + FX timings
* Meteorite sample
sorting files
* Meteorite sample
camera freelook rig
* Meteorite sample
grass and camera correction
* Camera control script move
Camera control script from spaceship to common
* Meteorite sample
light flash
* Meteorite sample polish
* Meteorite polish
floor decal changes + bush variations
* Meteorite polish
birds and butterflies
* Meteorite sample
minor corrections
* Meteorite polish
meteorite dissolve
* Updated Project to 10.2.2 / 2020.2.0b12
* Updated Portal Scene with Shadergraph / Removed Old Shader
* Folder cleans
namings and folders checkups
* Updated to 2020.2.0f1
* Updated Read Me
* Fixed Bonfire / Grasswind Sun Brightness
* Added Lightmaps
* fix error
camera shake script
* Meteorite polish
glowsphere changes, ground noise decal, ground mesh additions, lighting and tree texture correction
* HDRP asset change
enable Decals
* Sample integration
timeline creaiton and sample added to main menu
* Restored Exposure back to fixed / Fixed HDRP Asset
* Simplified Random + Fix Source Attribute in Spawner Error
* Meteorite in Scene loader
screenshot and description
* Meteorite lighting + collider
minor sun setting + ground collider change
* Meteorite sample minor changes
timeline and grass movement improvments
* namings
* update 2020.3.7f1
* Texture naming
* Fixed Sky / UltraWide UI
* Clean names
Camera Shake event + BufferRender
* Final Fixes/Cleanup
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
Co-authored-by: Thomas Iché <thomasi@unity3d.com>1 parent 8653be1 commit 7d5822d
249 files changed
Lines changed: 163076 additions & 72 deletions
File tree
- Assets
- HDRP
- SampleLoader/Screenshots
- Samples
- Common
- Scripts
- Textures
- Meteorite
- Materials
- Textures
- VFXShaders
- Meshes
- MeteoriteSample
- Scripts
- VFX
- MainMeteorite
- Visual Effect Graph
- 10.2.0
- OutputEvent Helpers
- Editor
- Runtime
- ProjectSettings
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