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Added Game Options / Updated to 2019.3.0f / HDRP 7.1.8
1 parent 53b734a commit 7352303

65 files changed

Lines changed: 3337 additions & 6547 deletions

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Assets/VisualEffectSamples.unity

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Packages/manifest.json

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{
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"dependencies": {
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"com.unity.cinemachine": "2.3.5-preview.3",
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"com.unity.render-pipelines.high-definition": "7.1.7",
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"com.unity.render-pipelines.high-definition": "7.1.8",
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"com.unity.textmeshpro": "2.0.1",
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"com.unity.timeline": "1.2.9",
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"com.unity.timeline": "1.2.10",
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",

Packages/net.peeweek.game-options/Editor/MenuItems.cs

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using UnityEngine;
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using UnityEditor;
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namespace GameOptionsUtility.Editor
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namespace GameOptionsUtility
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{
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static class MenuItems
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internal static class MenuItems
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{
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[MenuItem("Assets/Create/Default Graphics Options")]
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static void CreateDefaultGraphicsOptions()
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internal static void CreateDefaultGraphicsOptions()
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{
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System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources");
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var asset = ScriptableObject.CreateInstance<GraphicOptions>();
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOptions)}.asset");
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var asset = ScriptableObject.CreateInstance<GraphicOption>();
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOption)}.asset");
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EditorGUIUtility.PingObject(asset);
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Selection.activeObject = asset;
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}
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[MenuItem("Assets/Create/Default Audio Options")]
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static void CreateDefaultAudioOptions()
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internal static void CreateDefaultAudioOptions()
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{
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System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources");
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var asset = ScriptableObject.CreateInstance<AudioOptions>();
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOptions)}.asset");
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var asset = ScriptableObject.CreateInstance<AudioOption>();
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOption)}.asset");
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EditorGUIUtility.PingObject(asset);
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Selection.activeObject = asset;
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}

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