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| 1 | +using NUnit.Framework; |
| 2 | +using UnityDataTools.FileSystem; |
| 3 | +using UnityDataTools.FileSystem.TypeTreeReaders; |
| 4 | +using UnityDataTools.Analyzer.SerializedObjects; |
| 5 | +using UnityDataTools.TestCommon; |
| 6 | + |
| 7 | +namespace UnityDataTools.Analyzer.Tests; |
| 8 | + |
| 9 | +#pragma warning disable NUnit2005, NUnit2006 |
| 10 | + |
| 11 | +public class SerializedObjectsTests : TestForAllVersions |
| 12 | +{ |
| 13 | + private UnityArchive m_Archive; |
| 14 | + private SerializedFile m_SerializedFile; |
| 15 | + private UnityFileReader m_FileReader; |
| 16 | + |
| 17 | + static SerializedObjectsTests() |
| 18 | + { |
| 19 | + //ExpectedDataGenerator.GenerateAll(); |
| 20 | + } |
| 21 | + |
| 22 | + public SerializedObjectsTests(Context context) : base(context) |
| 23 | + { |
| 24 | + } |
| 25 | + |
| 26 | + [OneTimeSetUp] |
| 27 | + public void OneTimeSetup() |
| 28 | + { |
| 29 | + UnityFileSystem.Init(); |
| 30 | + |
| 31 | + var path = Path.Combine(Context.UnityDataFolder, "AssetBundles", "assetbundle"); |
| 32 | + m_Archive = UnityFileSystem.MountArchive(path, "archive:/"); |
| 33 | + m_SerializedFile = UnityFileSystem.OpenSerializedFile("archive:/CAB-5d40f7cad7c871cf2ad2af19ac542994"); |
| 34 | + m_FileReader = new UnityFileReader("archive:/CAB-5d40f7cad7c871cf2ad2af19ac542994", 1024*1024); |
| 35 | + } |
| 36 | + |
| 37 | + [OneTimeTearDown] |
| 38 | + public void TearDown() |
| 39 | + { |
| 40 | + m_FileReader.Dispose(); |
| 41 | + m_SerializedFile.Dispose(); |
| 42 | + m_Archive.Dispose(); |
| 43 | + |
| 44 | + UnityFileSystem.Cleanup(); |
| 45 | + } |
| 46 | + |
| 47 | + [Test] |
| 48 | + public void TestTexture2d() |
| 49 | + { |
| 50 | + var objectInfo = m_SerializedFile.Objects.First(x => x.Id == -9023202112035587373); |
| 51 | + var node = m_SerializedFile.GetTypeTreeRoot(objectInfo.Id); |
| 52 | + var reader = new RandomAccessReader(m_SerializedFile, node, m_FileReader, objectInfo.Offset); |
| 53 | + var texture = Texture2D.Read(reader); |
| 54 | + var expectedTexture = (Texture2D)Context.ExpectedData.Get("Texture2D"); |
| 55 | + |
| 56 | + Assert.AreEqual(expectedTexture.Name, texture.Name); |
| 57 | + Assert.AreEqual(expectedTexture.StreamDataSize, texture.StreamDataSize); |
| 58 | + Assert.AreEqual(expectedTexture.Width, texture.Width); |
| 59 | + Assert.AreEqual(expectedTexture.Height, texture.Height); |
| 60 | + Assert.AreEqual(expectedTexture.Format, texture.Format); |
| 61 | + Assert.AreEqual(expectedTexture.MipCount, texture.MipCount); |
| 62 | + Assert.AreEqual(expectedTexture.RwEnabled, texture.RwEnabled); |
| 63 | + } |
| 64 | + |
| 65 | + /*[Test] |
| 66 | + public void AnimationClip() |
| 67 | + { |
| 68 | + var objectInfo = m_SerializedFile.Objects.First(x => x.Id == -9023202112035587373); |
| 69 | + var node = m_SerializedFile.GetTypeTreeRoot(objectInfo.Id); |
| 70 | + var reader = new RandomAccessReader(m_SerializedFile, node, m_FileReader, objectInfo.Offset); |
| 71 | + var texture = Texture2D.Read(reader); |
| 72 | + var expectedTexture = (Texture2D)Context.ExpectedData.Get("Texture2D"); |
| 73 | + |
| 74 | + Assert.AreEqual(expectedTexture.Name, texture.Name); |
| 75 | + Assert.AreEqual(expectedTexture.StreamDataSize, texture.StreamDataSize); |
| 76 | + Assert.AreEqual(expectedTexture.Width, texture.Width); |
| 77 | + Assert.AreEqual(expectedTexture.Height, texture.Height); |
| 78 | + Assert.AreEqual(expectedTexture.Format, texture.Format); |
| 79 | + Assert.AreEqual(expectedTexture.MipCount, texture.MipCount); |
| 80 | + Assert.AreEqual(expectedTexture.RwEnabled, texture.RwEnabled); |
| 81 | + }*/ |
| 82 | + |
| 83 | + [Test] |
| 84 | + public void TestShaderReader() |
| 85 | + { |
| 86 | + var objectInfo = m_SerializedFile.Objects.First(x => x.Id == -4850512016903265157); |
| 87 | + var node = m_SerializedFile.GetTypeTreeRoot(objectInfo.Id); |
| 88 | + var reader = new RandomAccessReader(m_SerializedFile, node, m_FileReader, objectInfo.Offset); |
| 89 | + var shader = Shader.Read(reader); |
| 90 | + var expectedShader = (Shader)Context.ExpectedData.Get("Shader"); |
| 91 | + |
| 92 | + Assert.AreEqual(expectedShader.Name, shader.Name); |
| 93 | + Assert.AreEqual(expectedShader.DecompressedSize, shader.DecompressedSize); |
| 94 | + CollectionAssert.AreEquivalent(expectedShader.Keywords, shader.Keywords); |
| 95 | + Assert.AreEqual(expectedShader.SubShaders.Count, shader.SubShaders.Count); |
| 96 | + |
| 97 | + for (int i = 0; i < shader.SubShaders.Count; ++i) |
| 98 | + { |
| 99 | + var subShader = shader.SubShaders[i]; |
| 100 | + var expectedSubShader = shader.SubShaders[i]; |
| 101 | + |
| 102 | + Assert.AreEqual(expectedSubShader.Passes.Count, subShader.Passes.Count); |
| 103 | + |
| 104 | + for (int j = 0; j < subShader.Passes.Count; ++j) |
| 105 | + { |
| 106 | + var pass = subShader.Passes[i]; |
| 107 | + var expectedPass = expectedSubShader.Passes[i]; |
| 108 | + |
| 109 | + Assert.AreEqual(expectedPass.Name, pass.Name); |
| 110 | + Assert.AreEqual(expectedPass.Programs.Count, pass.Programs.Count); |
| 111 | + CollectionAssert.AreEquivalent(expectedPass.Programs.Keys, pass.Programs.Keys); |
| 112 | + |
| 113 | + foreach (var programsPerType in pass.Programs) |
| 114 | + { |
| 115 | + var programs = programsPerType.Value; |
| 116 | + var expectedPrograms = expectedPass.Programs[programsPerType.Key]; |
| 117 | + |
| 118 | + Assert.AreEqual(expectedPrograms.Count, programs.Count); |
| 119 | + |
| 120 | + for (int k = 0; k < programs.Count; ++k) |
| 121 | + { |
| 122 | + var program = programs[k]; |
| 123 | + var expectedProgram = expectedPrograms[k]; |
| 124 | + |
| 125 | + Assert.AreEqual(expectedProgram.Api, program.Api); |
| 126 | + Assert.AreEqual(expectedProgram.BlobIndex, program.BlobIndex); |
| 127 | + Assert.AreEqual(expectedProgram.HwTier, program.HwTier); |
| 128 | + CollectionAssert.AreEquivalent(expectedProgram.Keywords, program.Keywords); |
| 129 | + } |
| 130 | + } |
| 131 | + } |
| 132 | + } |
| 133 | + } |
| 134 | +} |
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