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svc-reach-platform-supportEvergreen
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[Port] [6000.3] [Bugfix] Reflection probe rotation setting included in build
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Packages/com.unity.render-pipelines.universal/Runtime/Settings/URPReflectionProbeSettings.cs

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@@ -18,6 +18,7 @@ public class URPReflectionProbeSettings : IRenderPipelineGraphicsSettings
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[SerializeField, HideInInspector] private int version = 1;
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int IRenderPipelineGraphicsSettings.version => version;
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bool IRenderPipelineGraphicsSettings.isAvailableInPlayerBuild => true;
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[SerializeField, Tooltip("Use ReflectionProbe rotation. Enabling this will improve the appearance of reflections when the ReflectionProbe isn't axis aligned, but may worsen performance on lower end platforms.")]
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private bool useReflectionProbeRotation = true;

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