Commit c3f9e87
[Port] [6000.3] [UUM-133826] Initialize uv1 for Canvas shaders when not using masking
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- Packages
- com.unity.render-pipelines.high-definition/Runtime/Material/Canvas
- com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes
- com.unity.shadergraph/Editor/Generation/Targets/BuiltIn/Editor/ShaderGraph/Includes
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