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Or Node

Description

Returns true if either of the inputs A and B are true. This is useful for Branching.

Ports

Name Direction Type Binding Description
A Input Boolean None First input value
B Input Boolean None Second input value
Out Output Boolean None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Or_float(float In, out float Out)
{
    Out = A || B;
}