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1 | 1 | using System; |
2 | 2 | using System.IO; |
3 | 3 | using System.Xml.Linq; |
| 4 | +using System.Collections.Generic; |
4 | 5 |
|
5 | 6 | namespace ESPSharp |
6 | 7 | { |
7 | 8 | class TopGroup : Group |
8 | 9 | { |
| 10 | + private Dictionary<string, string> tagToNameDictionary = new Dictionary<string, string> |
| 11 | + { |
| 12 | + {"GMST", "Game Settings"}, |
| 13 | + {"TXST", "Texture Sets"}, |
| 14 | + {"MICN", "Menu Icons"}, |
| 15 | + {"GLOB", "Global Variables"}, |
| 16 | + {"CLAS", "Classes"}, |
| 17 | + {"FACT", "Factions"}, |
| 18 | + {"HDPT", "Head Parts"}, |
| 19 | + {"HAIR", "Hairs"}, |
| 20 | + {"EYES", "Eyes"}, |
| 21 | + {"RACE", "Races"}, |
| 22 | + {"SOUN", "Sounds"}, |
| 23 | + {"ASPC", "Audio Spaces"}, |
| 24 | + {"MGEF", "Magic Effects"}, |
| 25 | + {"SCPT", "Scripts"}, |
| 26 | + {"LTEX", "Landscape Textures"}, |
| 27 | + {"ENCH", "Object Effects"}, |
| 28 | + {"SPEL", "Actor Effects"}, |
| 29 | + {"ACTI", "Activators"}, |
| 30 | + {"TACT", "Talking Activators"}, |
| 31 | + {"TERM", "Terminals"}, |
| 32 | + {"ARMO", "Armors"}, |
| 33 | + {"BOOK", "Books"}, |
| 34 | + {"CONT", "Containers"}, |
| 35 | + {"DOOR", "Doors"}, |
| 36 | + {"INGR", "Ingredients"}, |
| 37 | + {"LIGH", "Lights"}, |
| 38 | + {"MISC", "Misc Items"}, |
| 39 | + {"STAT", "Statics"}, |
| 40 | + {"SCOL", "Static Collections"}, |
| 41 | + {"MSTT", "Movable Statics"}, |
| 42 | + {"PWAT", "Placeable Waters"}, |
| 43 | + {"GRAS", "Grasses"}, |
| 44 | + {"TREE", "Trees"}, |
| 45 | + {"FURN", "Furniture"}, |
| 46 | + {"WEAP", "Weapons"}, |
| 47 | + {"AMMO", "Ammunitions"}, |
| 48 | + {"NPC_", "Non-Player Characters"}, |
| 49 | + {"CREA", "Creatures"}, |
| 50 | + {"LVLC", "Leveled Creatures"}, |
| 51 | + {"LVLN", "Leveled NPCs"}, |
| 52 | + {"KEYM", "Key Items"}, |
| 53 | + {"ALCH", "Ingestibles"}, |
| 54 | + {"IDLM", "Idle Markers"}, |
| 55 | + {"NOTE", "Notes"}, |
| 56 | + {"COBJ", "Constructble Objects"}, |
| 57 | + {"PROJ", "Projectiles"}, |
| 58 | + {"LVLI", "Leveled Items"}, |
| 59 | + {"WTHR", "Weathers"}, |
| 60 | + {"CLMT", "Climates"}, |
| 61 | + {"REGN", "Regions"}, |
| 62 | + {"NAVI", "NavMesh Info Map"}, |
| 63 | + {"DIAL", "Dialog Topics"}, |
| 64 | + {"QUST", "Quests"}, |
| 65 | + {"IDLE", "Idle Animations"}, |
| 66 | + {"PACK", "Packages"}, |
| 67 | + {"CSTY", "Combat Style"}, |
| 68 | + {"LSCR", "Loading Screens"}, |
| 69 | + {"ANIO", "Animated Objects"}, |
| 70 | + {"WATR", "Water Types"}, |
| 71 | + {"EFSH", "Effect Shaders"}, |
| 72 | + {"EXPL", "Explosions"}, |
| 73 | + {"DEBR", "Debris"}, |
| 74 | + {"IMGS", "Image Spaces"}, |
| 75 | + {"IMAD", "Image Space Modifiers"}, |
| 76 | + {"FLST", "Form Lists"}, |
| 77 | + {"PERK", "Perks"}, |
| 78 | + {"BPTD", "Body Part Data"}, |
| 79 | + {"ADDN", "Addon Nodes"}, |
| 80 | + {"AVIF", "Actor Value Info"}, |
| 81 | + {"RADS", "Radiation Stages"}, |
| 82 | + {"CAMS", "Camera Shots"}, |
| 83 | + {"CPTH", "Camera Paths"}, |
| 84 | + {"VTYP", "Voice Types"}, |
| 85 | + {"IPCT", "Impacts"}, |
| 86 | + {"IPDS", "Impact Data Sets"}, |
| 87 | + {"ARMA", "Armor Addons"}, |
| 88 | + {"ECZN", "Encounter Zones"}, |
| 89 | + {"MESG", "Messages"}, |
| 90 | + {"RGDL", "Ragdolls"}, |
| 91 | + {"DOBJ", "Default Objects"}, |
| 92 | + {"LGTM", "Lighting Templates"}, |
| 93 | + {"MUSC", "Music"}, |
| 94 | + {"IMOD", "Weapon Mods"}, |
| 95 | + {"REPU", "Reputations"}, |
| 96 | + {"RCPE", "Recipes"}, |
| 97 | + {"RCCT", "Recipe Categories"}, |
| 98 | + {"CHIP", "Casino Chips"}, |
| 99 | + {"CSNO", "Casinos"}, |
| 100 | + {"LSCT", "Load Screen Types"}, |
| 101 | + {"MSET", "Media Sets"}, |
| 102 | + {"ALOC", "Audio Location Controllers"}, |
| 103 | + {"CHAL", "Challenges"}, |
| 104 | + {"AMEF", "Ammo Effects"}, |
| 105 | + {"CCRD", "Caravan Cards"}, |
| 106 | + {"CMNY", "Caravan Money"}, |
| 107 | + {"CDCK", "Caravan Decks"}, |
| 108 | + {"DEHY", "Dehydration Stages"}, |
| 109 | + {"HUNG", "Hunger Stages"}, |
| 110 | + {"SLPD", "Sleep Deprivation Stages"}, |
| 111 | + {"CELL", "Interior Cells"}, |
| 112 | + {"WRLD", "Worldspaces"} |
| 113 | + }; |
| 114 | + |
9 | 115 | public string RecordType { get; protected set; } |
10 | 116 |
|
11 | 117 | public TopGroup() |
@@ -35,7 +141,7 @@ public override void ReadTypeDataXML(XElement element) |
35 | 141 |
|
36 | 142 | public override string ToString() |
37 | 143 | { |
38 | | - return RecordType; |
| 144 | + return tagToNameDictionary[RecordType]; |
39 | 145 | } |
40 | 146 | } |
41 | 147 | } |
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