diff --git a/README.md b/README.md index d2d162e..071920e 100644 --- a/README.md +++ b/README.md @@ -310,7 +310,7 @@ consumed-input compositing contract, and a save/reload round-trip. -Light link studio: a blazing orange hero sphere beside a dim steel decoy on a dark studio floor, upright LINKED and UNLINKED plaques below each, a warm light pool raking the wall behind - one key light restricted to the hero collection +Light link studio: a blazing orange hero sphere and a dim steel decoy staged as specimens on turned-metal pedestals, LINKED and UNLINKED placards on each plinth, a warm floor inlay glowing under the hero only, a warm light pool raking the wall behind - one key light restricted to the hero collection @@ -326,7 +326,7 @@ honors linking too (measured), with Cycles pinned for deterministic samples. -VSE gamma cross: a mixing bench in a dark studio - four large emissive panels fading crimson to teal across the cross, with the true midpoint swatch beside the brighter naive-lerp midpoint framed in hazard orange at frame center +VSE gamma cross: a calibration lightbox in a dark studio - four backlit chips fading crimson to teal set into bezels on a bolted steel swatch board, with the true midpoint chip beside the brighter naive-lerp midpoint framed in hazard orange, shot at a three-quarter angle diff --git a/docs/gallery/assets/light-link-studio-hero.webp b/docs/gallery/assets/light-link-studio-hero.webp index 25ac8dc..ca53cca 100644 Binary files a/docs/gallery/assets/light-link-studio-hero.webp and b/docs/gallery/assets/light-link-studio-hero.webp differ diff --git a/docs/gallery/assets/vse-gamma-cross-hero.webp b/docs/gallery/assets/vse-gamma-cross-hero.webp index 007ce70..7d3c6cc 100644 Binary files a/docs/gallery/assets/vse-gamma-cross-hero.webp and b/docs/gallery/assets/vse-gamma-cross-hero.webp differ diff --git a/docs/gallery/contact-sheets/light-link-studio-contact-sheet.webp b/docs/gallery/contact-sheets/light-link-studio-contact-sheet.webp index 145fd82..a80ebe4 100644 Binary files a/docs/gallery/contact-sheets/light-link-studio-contact-sheet.webp and b/docs/gallery/contact-sheets/light-link-studio-contact-sheet.webp differ diff --git a/docs/gallery/contact-sheets/vse-gamma-cross-contact-sheet.webp b/docs/gallery/contact-sheets/vse-gamma-cross-contact-sheet.webp index e5b1816..0b04aff 100644 Binary files a/docs/gallery/contact-sheets/vse-gamma-cross-contact-sheet.webp and b/docs/gallery/contact-sheets/vse-gamma-cross-contact-sheet.webp differ diff --git a/docs/gallery/index.html b/docs/gallery/index.html index 59f0b8b..1954e0a 100644 --- a/docs/gallery/index.html +++ b/docs/gallery/index.html @@ -530,8 +530,8 @@

vse-gamma-cross

light-link-studio

-

One key, one hero: a light linked to a receiver collection lights only the hero, proven by two pixel renders in one pass. Linked: 3.6x luminance ratio; unlinked in the same check: the decoy rises 206% while the hero holds at 0.0% drift.

-

witnesses The API is obj.light_linking on the light OBJECT (ld.light_linking is an AttributeError). Luminance is sampled at each sphere's projected center; EEVEE honors linking too (probe-measured 3.7x on 4.5.11 EEVEE Next and 5.1.2 EEVEE), Cycles pinned for deterministic samples.

+

One key, one hero: a light linked to a receiver collection lights only the hero, proven by two pixel renders in one pass. Linked: 3.6x luminance ratio; unlinked in the same check: the decoy rises 233% while the hero holds at 0.3% drift.

+

witnesses The API is obj.light_linking on the light OBJECT (ld.light_linking is an AttributeError). Luminance is sampled at each sphere's projected center; EEVEE honors linking too (probe-measured 3.8x on 4.5.11 EEVEE Next and 5.1.2 EEVEE), Cycles pinned for deterministic samples.

View example
diff --git a/docs/gallery/light-link-studio/index.html b/docs/gallery/light-link-studio/index.html index 0debdd8..f858e77 100644 --- a/docs/gallery/light-link-studio/index.html +++ b/docs/gallery/light-link-studio/index.html @@ -4,18 +4,18 @@ light-link-studio — Examples — Blender Developer Tools - + - + - +