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35 lines (26 loc) · 997 Bytes
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Copy pathCMakeLists.txt
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35 lines (26 loc) · 997 Bytes
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# CMakeList.txt : Top-level CMake project file, do global configuration
# and include sub-projects here.
#
cmake_minimum_required (VERSION 3.8)
# Enable Hot Reload for MSVC compilers if supported.
if (POLICY CMP0141)
cmake_policy(SET CMP0141 NEW)
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>")
endif()
# run commands
if(WIN32)
execute_process(COMMAND ${CMAKE_COMMAND} -E chdir ${CMAKE_SOURCE_DIR} cmd.exe /c "compile.bat"
RESULT_VARIABLE result
OUTPUT_VARIABLE output
ERROR_VARIABLE error_output
)
if(result EQUAL 0)
message(STATUS "Shaders Compiled Successfully")
else()
message(FATAL_ERROR "Error executing Shader Compiler: ${error_output}")
endif()
endif()
project ("VulkanGameEngineTutorial")
# Include sub-projects.
add_subdirectory ("VulkanGameEngine")
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