diff --git a/docs/guidelines/content/achievement-set-requirements.md b/docs/guidelines/content/achievement-set-requirements.md index 0e9efb8f..4feb8ae7 100644 --- a/docs/guidelines/content/achievement-set-requirements.md +++ b/docs/guidelines/content/achievement-set-requirements.md @@ -13,8 +13,9 @@ description: This guide outlines the essential requirements for creating and sub - Do not just link Publisher, Developer, and Genre hubs: fill out the fields in the dev panel or manage app so that this information appears on all lists that display it. - **All game images uploaded** - Box art for homebrew and hacks are exempt when the game or hack's creator does not provide any. -- **Game Badges for each achievement** - - They don't need to be distinct from each other, just don't leave them blank. +- **Unique titles for achievements across all sets on the same game page** +- **New sets must have unique badges for each achievement, across all of RA** + - Legacy sets with duplicated badges are added to the [Stock/Recycled Badges](https://retroachievements.org/hub/2369) hub. Please update them when possible. - **Content covering up to completion** so long as the game can be beaten. Whether it be defeating the final boss, completing a first loop, or completing all puzzles, achievement sets that do not cover at least beating the game are deemed unfinished and therefore subject to demotion. - Endless games where the focus is on high scores (such as Pac-Man and Crystal Castles) are exempt from this rule. - Regarding compilation games, such as [Intellivision Classic Games (PlayStation)](https://retroachievements.org/game/13908), it is not required for every game in the compilation to have achievements. However, those that do have achievements must adhere to the above policy.