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* Intital work on portals refactor
* Portal command work
* Fix merge
* More work on portals API
* Add mkdocs
Co-authored-by: PotatoPresident <potatoboy9999@outlook.com>
Co-authored-by: yitzy299 <yitzy299@users.noreply.github.com>
`seed` - Long - World seed of the dimension. Generator specified seeds override this.
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`type` - Dimension - Customises the appearance of the world (fog, sky colour, etc), but does not change any world generation
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`generator` - Dimension - Sets the generator of the world to the same as the dimension specified
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`custom_generator` - Boolean - Controls whether to use the generator specified with the [generator command](../commands/generator.md). Is overridden by `generator`
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`difficulty` - (peaceful | easy | normal | hard) - Sets the difficulty in a world
`dimension`: Identifier. Identifier of the custom dimension being deleted
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## World recovery
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In the event that you have accidentally deleted a world, please let us know on the discord. There is a way to recover worlds that have been accidentally deleted.
The overrides the current selected chunk generator.
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If the player has already specified a custom chunk generator, the command will modify the player's currently stored chunk generator. If the player does not have a custom generator stored already, the chunk generator of the current world will be modified.
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