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I want to configure a unit in AttachEffects to automatically switch its firing weapon to Secondary when engaging any target type — including both Technos and trees —.
Wanted: The unit can switch to Secondary when firing at Technos and trees.
Got: The unit can't switch to Secondary when firing at trees.
Description
I want to configure a unit in
AttachEffectsto automatically switch its firing weapon toSecondarywhen engaging any target type — including both Technos and trees —.Wanted: The unit can switch to
Secondarywhen firing at Technos and trees.Got: The unit can't switch to
Secondarywhen firing at trees.Phobos Version
0.4.0.1
Conditions to reproduce
No response
INI code
Steps to reproduce
1.Add below code to some unit's
Primary:AttachEffect.DisallowedTypes=xxx AttachEffect.CheckOnFirer=true2.Set
Secondaryof that unit.3.In game, attach the AE to the unit.
Expected behaviour
The unit can switch to
Secondarywhen firing at Technos and trees.Actual behaviour
The unit can switch to
Secondarywhen firing at Technos, but it doesn't work when firing at trees.Additional context
20260128_104209.mp4
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