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Merge pull request #74 from jamesbt365/discordtofaq
Add remaining discord faq elements to the website.
2 parents aa7acf0 + 73d2280 commit f76f82b

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OpenTabletDriver.Web/Views/Wiki/FAQ/General.cshtml

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<h3 class="wiki-nav-item pb-2" id="map-raw-input">
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Input does not work in osu!
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</h3>
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<div class="ms-3">
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<p>
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OpenTabletDriver uses the Windows SendInput API to position the cursor from user level permissions.<br/>
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It does not move the cursor in a method that raw input accepts as standard cursor movement.
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</p>
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<ol>
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<li>Disable <code>Map raw input to osu! window</code> in the ingame settings.</li>
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</ol>
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</div>
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<hr/>
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<h3 class="wiki-nav-item pb-2" id="command-line-args">
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Command Line Arguments
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</h3>

OpenTabletDriver.Web/Views/Wiki/FAQ/Linux.cshtml

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</ol>
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</div>
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</div>
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<hr/>
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<h3 class="wiki-nav-item pb-2" id="artist-mode">
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Enabling pressure using Artist Mode
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</h3>
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<div class="ms-3">
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<p>
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Pressure support is availible by changing the output mode of OpenTabletDriver to Artist Mode.
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To do this, follow below.
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</p>
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<ol>
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<li>Change output mode (at the bottom left of OpenTabletDriver) to Artist Mode.</li>
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<li>Remove the Tip Binding in the Pen Settings panel by clicking the 3 dots, then pressing clear.</li>
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<li>Save your settings and try drawing in an applicantion that supports pressure.</li>
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</ol>
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</div>

OpenTabletDriver.Web/Views/Wiki/FAQ/Windows.cshtml

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<hr/>
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<h3 class="wiki-nav-item pb-2" id="map-raw-input">
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Input does not work in osu!
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<h3 class="wiki-nav-item pb-2" id="win-ink">
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Windows Ink pressure support
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</h3>
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<div class="ms-3">
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<p>
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OpenTabletDriver uses the Windows SendInput API to position the cursor from user level permissions.<br/>
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It does not move the cursor in a method that raw input accepts as standard cursor movement.
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OpenTabletDriver has many plugins that implement different features. WindowsInk is
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one of these plugins, as given in the plugins name, it allows for use of the Windows Ink pressure api.
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To use it, follow below.
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</p>
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<ol>
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<li>Disable <code>Map raw input to osu! window</code> in the ingame settings.</li>
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<li>Install <a href="https://github.com/X9VoiD/vmulti-bin/releases/latest">VMulti Driver</a> (This is NOT VMultiMode) </li>
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<li>Follow the instructions from the <a href="https://github.com/X9VoiD/VoiDPlugins/wiki/WindowsInk">WindowsInk wiki</a></li>
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<li>Make sure that the application you are trying drawing in is set to WindowsInk/Windows 8+ Mode and the brush you are using has pressure support!</li>
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</ol>
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<p class="text-muted">
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Note: Recently, a change in Windows made it so Windows Ink's and normal Mouse's cursor position is handled separately.
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This makes it so your cursor will appear to "jump" when switching from tablet to mouse while using Windows Ink output modes.
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This is not a bug of OpenTabletDriver but rather one of Windows.
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</p>
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</div>
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<hr/>
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<h3 class="wiki-nav-item pb-2" id="connecting-to-daemon">
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Stuck at connecting to Daemon
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</h3>
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<div class="ms-3">
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<p>
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This is usually caused by one of two things. Either you didn't follow the <a href="/Wiki/Install/Windows">installation guide</a> correctly
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or the settings file is corrupted. To remedy this case follow this below.
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</p>
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<ol>
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<li>Press <kbd>Win</kbd> + <kbd>R</kbd> and type in <code>%localappdata%\OpenTabletDriver</code></li>
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<li>Delete or move the <code>settings.json</code> file from inside this folder.</li>
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<li>If this persists after also remove the <code>Plugins</code> folder.</li>
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</ol>
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</div>
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<li>Locate OpenTabletDriver.UX.Wpf.exe on your computer then select it. Refer <a href="/Wiki/FAQ/General#appdata">here</a> for more information.</li>
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<li>Click on Application Detection Level then select "None".</li>
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</ol>
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</div>
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<hr/>
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<h3 class="wiki-nav-item pb-2" id="vmulti">
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Using VMulti to play Valorant
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</h3>
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<div class="ms-3">
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<p>
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Vanguard (Valorants anticheat) requires a workaround to play Valorant with a tablet. As it requires Kernel level input
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you can use VMulti to mitigate some of the restrictions that Vanguard uses to stop tablet use. However, there will still be some restrcitions due
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to you not playing with a physical mouse.
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</p>
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<ol>
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<li>Install <a href="https://github.com/X9VoiD/vmulti-bin/releases/latest">VMulti Driver</a></li>
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<li>Install and setup the <a href="https://github.com/X9VoiD/VoiDPlugins/wiki/VMultiMode">VMultiMode</a> plugin.</li>
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<li>Run Valorant by <b>tapping with your tablet</b> (Important due to Valorant only using the first "mouse" input)</li>
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<li><b>Do not</b> move your mouse while valorant is still loading (this will make valorant use the mouse over the tablet.)</li>
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</ol>
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<p>
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<u>Vanguard Quirks:</u>
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<br>
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As VMulti is considered a separate input source from an actual physical mouse, Vanguard imposes several limitations to it.
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</p>
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<ol>
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<li>You won't be able to press left click while pressing a non-modifier keyboard key (for ex. WASD) and shift, we will call these keys from here onward as <i>protected keys.</i></li>
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<li>Every time you press a protected key, the next two left clicks will <i>always</i> be dropped.</li>
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<li>If left click is held first and then a protected key is pressed, the left click will <i>sometimes</i> be dropped.</li>
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</ol>
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<p>
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There is <b>no</b> fix this, as even Logitech G Hub, Razer Synapse, HawkuTD, DevocubTD, and even XP-Pen, Huion, Gaomon, Veikk drivers are affected without exceptions.
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<b>As long as the input source is not a real physical mouse, Vanguard will impose such quirks <u>intentionally.</u></b>
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</p>
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</div>

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