diff --git a/src/engine/game/mission/events.zig b/src/engine/game/mission/events.zig index b8e8beea..18ad8473 100644 --- a/src/engine/game/mission/events.zig +++ b/src/engine/game/mission/events.zig @@ -317,8 +317,9 @@ fn firstArmed(list: []const Watch, object: u16) ?Watch { /// How far CloseProximity's watches look, in the subject's radii (`0x004DC72C`). const close_reach: f32 = 20; -/// How far ShipReached's watches look (`0x4B742400`, its square). -const reached_reach: f32 = 4000; +/// How far ShipReached's watches look (`0x4B742400`, its square). Public for tools, such as the +/// editor's map, which rings each marker a ShipReached trigger watches. +pub const reached_reach: f32 = 4000; /// The operand of a Proximity trigger that gives its distance, in the subject's radii. const proximity_operand = 1;