Skip to content

An Initial Visualization Interface #491

Description

@lukelowry

Summary

Where is a healthy and standard location to place visualization tools in a modern project? (Related to #490)

Rationale

We have a few unofficial tools to visaulize and render 'cases' or 'models' and it is worth a discussion as to how to partion visualziation from modeling. As GridKit is designed to be domain agnostic in general, its important that visualization be domain agnostic as well.

Description

With a background in game engines, I am partial to the renderer and controller paradigm. The controller is what we would call our Model, thus I initially propsoe we reserve ./GridKit/Render/ for this purpose to complement ./GridKit/Model/

Additional information

Regardnig shaders:

  • Broadest coverage: WebGL
  • Future-focused: WebGPU

WebGPU would be ideal for scalability as we can fully leverage GPU buffers from the browser but WebGL is widely adopted on almsot every device.

I do have some initial .wgsl shaders available for this purpose.

Metadata

Metadata

Assignees

No one assigned

    Labels

    questionFurther information is requested

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions