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feat(mod): add Tomlyn NuGet and MuMod paths
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MaiChartManager/Controllers/Mod/ModPaths.cs

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@@ -6,4 +6,9 @@ public static class ModPaths
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public static string AquaMaiConfigBackupDirPath => Path.Combine(StaticSettings.GamePath, "AquaMai.toml.bak");
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public static string AquaMaiDllInstalledPath => Path.Combine(StaticSettings.GamePath, @"Mods\AquaMai.dll");
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public static string AquaMaiDllBuiltinPath => Path.Combine(StaticSettings.exeDir, "AquaMai.dll");
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public static string MuModDllInstalledPath => Path.Combine(StaticSettings.GamePath, @"Mods\MuMod.dll");
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public static string MuModDllBuiltinPath => Path.Combine(StaticSettings.exeDir, "MuMod.dll");
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public static string MuModConfigPath => Path.Combine(StaticSettings.GamePath, "MuMod.toml");
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public static string MuModDefaultCachePath => Path.Combine(StaticSettings.GamePath, @"LocalAssets\MuMod.cache");
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}

MaiChartManager/MaiChartManager.csproj

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@@ -74,6 +74,7 @@
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<PackageReference Include="Swashbuckle.AspNetCore" Version="10.0.1"/>
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<PackageReference Include="Swashbuckle.AspNetCore.SwaggerUI" Version="10.0.1"/>
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<PackageReference Include="System.Runtime.Serialization.Formatters" Version="10.0.0"/>
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<PackageReference Include="Tomlyn" Version="0.16.3"/>
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<PackageReference Include="Vanara.Windows.Forms" Version="4.2.1"/>
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<PackageReference Include="Xabe.FFmpeg" Version="6.0.2"/>
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<PackageReference Include="YamlDotNet" Version="16.3.0"/>

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