@@ -324,49 +324,52 @@ bool strip_uses_global_leds(void) __attribute__((pure)); // WLEDMM implemented
324324#define FX_MODE_WAVESINS 184
325325#define FX_MODE_ROCKTAVES 185
326326#define FX_MODE_2DAKEMI 186
327- #define FX_MODE_PARTICLEVOLCANO 187
328- #define FX_MODE_PARTICLEFIRE 188
329- #define FX_MODE_PARTICLEFIREWORKS 189
330- #define FX_MODE_PARTICLEVORTEX 190
331- #define FX_MODE_PARTICLEPERLIN 191
332- #define FX_MODE_PARTICLEPIT 192
333- #define FX_MODE_PARTICLEBOX 193
334- #define FX_MODE_PARTICLEATTRACTOR 194
335- #define FX_MODE_PARTICLEIMPACT 195
336- #define FX_MODE_PARTICLEWATERFALL 196
337- #define FX_MODE_PARTICLESPRAY 197
338- #define FX_MODE_PARTICLESGEQ 198
339- #define FX_MODE_PARTICLECENTERGEQ 199
340- #define FX_MODE_PARTICLEGHOSTRIDER 200
341- #define FX_MODE_PARTICLEBLOBS 201
342- #define FX_MODE_PSDRIP 202
343- #define FX_MODE_PSPINBALL 203
344- #define FX_MODE_PSDANCINGSHADOWS 204
345- #define FX_MODE_PSFIREWORKS1D 205
346- #define FX_MODE_PSSPARKLER 206
347- #define FX_MODE_PSHOURGLASS 207
348- #define FX_MODE_PS1DSPRAY 208
349- #define FX_MODE_PSBALANCE 209
350- #define FX_MODE_PSCHASE 210
351- #define FX_MODE_PSSTARBURST 211
352- #define FX_MODE_PS1DGEQ 212
353- #define FX_MODE_PSFIRE1D 213
354- #define FX_MODE_PS1DSONICSTREAM 214
355- #define FX_MODE_PS1DSONICBOOM 215
356- #define FX_MODE_PS1DSPRINGY 216
357- #define FX_MODE_ARTIFX 217 // WLEDMM ARTIFX
358- #define FX_MODE_PARTYJERK 218
327+ #define FX_MODE_ARTIFX 187 // WLEDMM ARTIFX
328+ #define FX_MODE_PARTYJERK 188
359329
360330// Experimental Audioresponsive modes from WLED-SR
361- // #define FX_MODE_3DSphereMove 219 // experimental WLED-SR "cube" mode
362- #define FX_MODE_POPCORN_AR 220 // WLED-SR audioreactive popcorn
363- #define FX_MODE_MULTI_COMET_AR 221 // WLED-SR audioreactive multi-comet
364- #define FX_MODE_STARBURST_AR 222 // WLED-SR audioreactive fireworks starburst
365- // #define FX_MODE_PALETTE_AR 223 // WLED-SR audioreactive palette
366- #define FX_MODE_FIREWORKS_AR 224 // WLED-SR audioreactive fireworks
367- #define FX_MODE_GEQLASER 225 // WLED-MM GEQ Laser
368- #define FX_MODE_2DPAINTBRUSH 226 // WLED-MM Paintbrush
369- #define FX_MODE_2DSNOWFALL 227 // WLED-MM Snowfall
331+ // #define FX_MODE_3DSphereMove 189 // experimental WLED-SR "cube" mode
332+ #define FX_MODE_POPCORN_AR 190 // WLED-SR audioreactive popcorn
333+ #define FX_MODE_MULTI_COMET_AR 191 // WLED-SR audioreactive multi-comet
334+ #define FX_MODE_STARBURST_AR 192 // WLED-SR audioreactive fireworks starburst
335+ // #define FX_MODE_PALETTE_AR 193 // WLED-SR audioreactive palette
336+ #define FX_MODE_FIREWORKS_AR 194 // WLED-SR audioreactive fireworks
337+ #define FX_MODE_GEQLASER 195 // WLED-MM GEQ Laser
338+ #define FX_MODE_2DPAINTBRUSH 196 // WLED-MM Paintbrush
339+ #define FX_MODE_2DSNOWFALL 197 // WLED-MM Snowfall
340+
341+ // Particle FX
342+ #define FX_MODE_PARTICLEVOLCANO 198
343+ #define FX_MODE_PARTICLEFIRE 199
344+ #define FX_MODE_PARTICLEFIREWORKS 200
345+ #define FX_MODE_PARTICLEVORTEX 201
346+ #define FX_MODE_PARTICLEPERLIN 202
347+ #define FX_MODE_PARTICLEPIT 203
348+ #define FX_MODE_PARTICLEBOX 204
349+ #define FX_MODE_PARTICLEATTRACTOR 205
350+ #define FX_MODE_PARTICLEIMPACT 206
351+ #define FX_MODE_PARTICLEWATERFALL 207
352+ #define FX_MODE_PARTICLESPRAY 208
353+ #define FX_MODE_PARTICLESGEQ 209
354+ #define FX_MODE_PARTICLECENTERGEQ 210
355+ #define FX_MODE_PARTICLEGHOSTRIDER 211
356+ #define FX_MODE_PARTICLEBLOBS 212
357+ #define FX_MODE_PSDRIP 213
358+ #define FX_MODE_PSPINBALL 214
359+ #define FX_MODE_PSDANCINGSHADOWS 215
360+ #define FX_MODE_PSFIREWORKS1D 216
361+ #define FX_MODE_PSSPARKLER 217
362+ #define FX_MODE_PSHOURGLASS 218
363+ #define FX_MODE_PS1DSPRAY 219
364+ #define FX_MODE_PSBALANCE 220
365+ #define FX_MODE_PSCHASE 221
366+ #define FX_MODE_PSSTARBURST 222
367+ #define FX_MODE_PS1DGEQ 223
368+ #define FX_MODE_PSFIRE1D 224
369+ #define FX_MODE_PS1DSONICSTREAM 225
370+ #define FX_MODE_PS1DSONICBOOM 226
371+ #define FX_MODE_PS1DSPRINGY 227
372+
370373#define MODE_COUNT 228
371374
372375typedef enum mapping1D2D {
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