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| 1 | +#include "ButtonHandler.h" |
| 2 | + |
| 3 | +using namespace Pinetime::Controllers; |
| 4 | + |
| 5 | +void ButtonTimerCallback(TimerHandle_t xTimer) { |
| 6 | + auto* sysTask = static_cast<Pinetime::System::SystemTask*>(pvTimerGetTimerID(xTimer)); |
| 7 | + sysTask->PushMessage(Pinetime::System::Messages::HandleButtonTimerEvent); |
| 8 | +} |
| 9 | + |
| 10 | +void ButtonHandler::Init(Pinetime::System::SystemTask* systemTask) { |
| 11 | + buttonTimer = xTimerCreate("buttonTimer", 0, pdFALSE, systemTask, ButtonTimerCallback); |
| 12 | +} |
| 13 | + |
| 14 | +ButtonActions ButtonHandler::HandleEvent(Events event) { |
| 15 | + static constexpr TickType_t doubleClickTime = pdMS_TO_TICKS(200); |
| 16 | + static constexpr TickType_t longPressTime = pdMS_TO_TICKS(400); |
| 17 | + static constexpr TickType_t longerPressTime = pdMS_TO_TICKS(2000); |
| 18 | + |
| 19 | + if (event == Events::Press) { |
| 20 | + buttonPressed = true; |
| 21 | + } else if (event == Events::Release) { |
| 22 | + releaseTime = xTaskGetTickCount(); |
| 23 | + buttonPressed = false; |
| 24 | + } |
| 25 | + |
| 26 | + switch (state) { |
| 27 | + case States::Idle: |
| 28 | + if (event == Events::Press) { |
| 29 | + xTimerChangePeriod(buttonTimer, doubleClickTime, 0); |
| 30 | + xTimerStart(buttonTimer, 0); |
| 31 | + state = States::Pressed; |
| 32 | + } |
| 33 | + break; |
| 34 | + case States::Pressed: |
| 35 | + if (event == Events::Press) { |
| 36 | + if (xTaskGetTickCount() - releaseTime < doubleClickTime) { |
| 37 | + xTimerStop(buttonTimer, 0); |
| 38 | + state = States::Idle; |
| 39 | + return ButtonActions::DoubleClick; |
| 40 | + } |
| 41 | + } else if (event == Events::Release) { |
| 42 | + xTimerChangePeriod(buttonTimer, doubleClickTime, 0); |
| 43 | + xTimerStart(buttonTimer, 0); |
| 44 | + } else if (event == Events::Timer) { |
| 45 | + if (buttonPressed) { |
| 46 | + xTimerChangePeriod(buttonTimer, longPressTime - doubleClickTime, 0); |
| 47 | + xTimerStart(buttonTimer, 0); |
| 48 | + state = States::Holding; |
| 49 | + } else { |
| 50 | + state = States::Idle; |
| 51 | + return ButtonActions::Click; |
| 52 | + } |
| 53 | + } |
| 54 | + break; |
| 55 | + case States::Holding: |
| 56 | + if (event == Events::Release) { |
| 57 | + xTimerStop(buttonTimer, 0); |
| 58 | + state = States::Idle; |
| 59 | + return ButtonActions::Click; |
| 60 | + } else if (event == Events::Timer) { |
| 61 | + xTimerChangePeriod(buttonTimer, longerPressTime - longPressTime - doubleClickTime, 0); |
| 62 | + xTimerStart(buttonTimer, 0); |
| 63 | + state = States::LongHeld; |
| 64 | + return ButtonActions::LongPress; |
| 65 | + } |
| 66 | + break; |
| 67 | + case States::LongHeld: |
| 68 | + if (event == Events::Release) { |
| 69 | + xTimerStop(buttonTimer, 0); |
| 70 | + state = States::Idle; |
| 71 | + } else if (event == Events::Timer) { |
| 72 | + state = States::Idle; |
| 73 | + return ButtonActions::LongerPress; |
| 74 | + } |
| 75 | + break; |
| 76 | + } |
| 77 | + return ButtonActions::None; |
| 78 | +} |
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