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1 parent 1545028 commit 7a1e970Copy full SHA for 7a1e970
7 files changed
generator/csv/fields.csv
@@ -589,7 +589,7 @@ Database,animations,f,Array<Animation>,0x13,,1,0,rpg::Animation
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Database,chipsets,f,Array<Chipset>,0x14,,1,0,rpg::Chipset
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Database,terms,f,Terms,0x15,,1,0,rpg::Terms
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Database,system,f,System,0x16,,1,0,rpg::System
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-Database,switches,f,Array<Switch>,0x17,,1,0,rpg::Switchs
+Database,switches,f,Array<Switch>,0x17,,1,0,rpg::Switches
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Database,variables,f,Array<Variable>,0x18,,1,0,rpg::Variables
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Database,commonevents,f,Array<CommonEvent>,0x19,,1,0,rpg::CommonEvent
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Database,version,f,DatabaseVersion,0x1A,0,0,0,Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61
generator/csv/fields_easyrpg.csv
@@ -25,6 +25,7 @@ SaveEasyRpgText,font_size,f,Int32,0x05,12,0,0,Font size
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SaveEasyRpgText,letter_spacing,f,Int32,0x06,0,0,0,Additional spacing between letters
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SaveEasyRpgText,line_spacing,f,Int32,0x07,4,0,0,Additional spacing between lines
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SaveEasyRpgText,flags,f,SaveEasyRpgText_Flags,0x08,3,0,0,Various text settings
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+SaveSystem,maniac_strings,f,Vector<DBString>,0x24,,0,0,rpg::Strings
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SaveSystem,maniac_frameskip,,Int32,0x88,0,0,0,"FatalMix Frameskip (0=None, 1=1/5, 2=1/3, 3=1/2)"
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SaveSystem,maniac_picture_limit,,Int32,0x89,0,0,0,FatalMix Picture Limit
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SaveSystem,maniac_options,,Vector<UInt8>,0x8A,,0,0,"Various FatalMix options (XX XA XB XC). A: MsgSkip OFF/RShift (0/4) B: TestPlay Keep/ON/OFF (0/2/4), C: Pause focus lost Wait/Run (0/1)"
src/generated/lcf/ldb/chunks.h
@@ -1512,7 +1512,7 @@ namespace LDB_Reader {
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terms = 0x15,
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/** rpg::System */
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system = 0x16,
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- /** rpg::Switchs */
+ /** rpg::Switches */
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switches = 0x17,
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/** rpg::Variables */
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variables = 0x18,
src/generated/lcf/lsd/chunks.h
@@ -162,6 +162,8 @@ namespace LSD_Reader {
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save_slot = 0x84,
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/** ATB mode of RPG 2003 battle system. */
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atb_mode = 0x8C,
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+ /** rpg::Strings */
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+ maniac_strings = 0x24,
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/** FatalMix Frameskip (0=None, 1=1/5, 2=1/3, 3=1/2) */
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maniac_frameskip = 0x88,
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/** FatalMix Picture Limit */
src/generated/lcf/rpg/savesystem.h
@@ -16,6 +16,7 @@
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#include <stdint.h>
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#include <string>
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#include <vector>
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+#include "lcf/dbstring.h"
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#include "lcf/enum_tags.h"
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#include "lcf/rpg/music.h"
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#include "lcf/rpg/sound.h"
@@ -116,6 +117,7 @@ namespace rpg {
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int32_t save_count = 0;
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int32_t save_slot = 1;
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int32_t atb_mode = 0;
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+ std::vector<DBString> maniac_strings;
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int32_t maniac_frameskip = 0;
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int32_t maniac_picture_limit = 0;
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std::vector<uint8_t> maniac_options;
@@ -186,6 +188,7 @@ namespace rpg {
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&& l.save_count == r.save_count
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&& l.save_slot == r.save_slot
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&& l.atb_mode == r.atb_mode
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+ && l.maniac_strings == r.maniac_strings
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&& l.maniac_frameskip == r.maniac_frameskip
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&& l.maniac_picture_limit == r.maniac_picture_limit
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&& l.maniac_options == r.maniac_options
src/generated/lsd_savesystem.cpp
@@ -417,6 +417,13 @@ static TypedField<rpg::SaveSystem, int32_t> static_atb_mode(
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0,
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1
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);
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+static TypedField<rpg::SaveSystem, std::vector<DBString>> static_maniac_strings(
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+ &rpg::SaveSystem::maniac_strings,
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+ LSD_Reader::ChunkSaveSystem::maniac_strings,
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+ "maniac_strings",
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+ 0,
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+ 0
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+);
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static TypedField<rpg::SaveSystem, int32_t> static_maniac_frameskip(
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&rpg::SaveSystem::maniac_frameskip,
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LSD_Reader::ChunkSaveSystem::maniac_frameskip,
@@ -506,6 +513,7 @@ Field<rpg::SaveSystem> const* Struct<rpg::SaveSystem>::fields[] = {
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&static_save_count,
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&static_save_slot,
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&static_atb_mode,
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+ &static_maniac_strings,
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&static_maniac_frameskip,
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&static_maniac_picture_limit,
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&static_maniac_options,
src/generated/rpg_savesystem.cpp
@@ -80,6 +80,11 @@ std::ostream& operator<<(std::ostream& os, const SaveSystem& obj) {
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os << ", save_count="<< obj.save_count;
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os << ", save_slot="<< obj.save_slot;
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os << ", atb_mode="<< obj.atb_mode;
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+ os << ", maniac_strings=";
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+ for (size_t i = 0; i < obj.maniac_strings.size(); ++i) {
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+ os << (i == 0 ? "[" : ", ") << obj.maniac_strings[i];
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+ }
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+ os << "]";
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os << ", maniac_frameskip="<< obj.maniac_frameskip;
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os << ", maniac_picture_limit="<< obj.maniac_picture_limit;
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os << ", maniac_options=";
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