@@ -759,7 +759,7 @@ SaveSystem,menu_allowed,f,Boolean,0x7C,True,
759759SaveSystem , background , f , String , 0x7D ,, string
760760SaveSystem , save_count , f , Integer , 0x83 , 0 ,
761761SaveSystem , save_slot , f , Integer , 0x84 , 1 ,
762- SaveSystem , atb_mode , f , Enum<SaveSystem_AtbMode> , 0x8C , 0 , ATB mode of RPG 2003 battle system.
762+ SaveSystem , atb_mode , f , Enum<SaveSystem_AtbMode> , 0x8C , 0 , ATB mode of RPG 2003 battle system.
763763SaveScreen , tint_finish_red , f , Integer , 0x01 , 100 , int
764764SaveScreen , tint_finish_green , f , Integer , 0x02 , 100 , int
765765SaveScreen , tint_finish_blue , f , Integer , 0x03 , 100 , int
@@ -806,6 +806,15 @@ SavePicture,current_sat,f,Double,0x0E,-1.0,double
806806SavePicture , effect_mode , f , Integer , 0x0F , 0 , int
807807SavePicture , current_effect , f , Double , 0x10 , 0.0 , double
808808SavePicture , current_bot_trans , f , Double , 0x12 , 0.0 , double
809+ SavePicture , spritesheet_cols , f , Integer , 0x13 , 1 , Spritesheet columns
810+ SavePicture , spritesheet_rows , f , Integer , 0x14 , 1 , Spritesheet rows
811+ SavePicture , spritesheet_frame , f , Integer , 0x15 , 0 , Current spritesheet frame
812+ SavePicture , spritesheet_speed , f , Integer , 0x16 , 0 , Spritesheet speed (X frames per second)
813+ SavePicture , frames , f , Integer , 0x17 , 0 , Frames since ShowPicture
814+ SavePicture , spritesheet_play_once , f , Boolean , 0x18 , False , True: Play once and destroy; False: Loop spritesheet
815+ SavePicture , map_layer , f , Enum<MapLayer> , 0x19 , 7 , Layer to show picture on at the map
816+ SavePicture , battle_layer , f , Enum<BattleLayer> , 0x1A , 0 , Layer to show picture on in battle
817+ SavePicture , flags , f , SavePicture_Flags , 0x1B , 97 , Bitflag. Persists Map/Battle change/end; Affected by Shake/Flash/Tint
809818SavePicture , finish_x , f , Double , 0x1F , 0.0 , double
810819SavePicture , finish_y , f , Double , 0x20 , 0.0 , double
811820SavePicture , finish_magnify , f , Integer , 0x21 , 100 , int
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