@@ -43,7 +43,7 @@ Terms,easyrpg_battle2k3_special_combat_back,f,DBString,0xD9,,0,1,Message for bac
4343Terms , easyrpg_battle2k3_skill , f , DBString , 0xDA , DBString(kDefaultTerm) , 0 , 1 , RPG Maker 2003 battle general skill start notification
4444Terms , easyrpg_battle2k3_item , f , DBString , 0xDB , DBString(kDefaultTerm) , 0 , 1 , RPG Maker 2003 battle general item start notification
4545System , easyrpg_alternative_exp , f , Int32 , 0xC8 , 0 , 0 , 0 , Which EXP formula to use: 0=Default 1=2k 2=2k3
46- System , easyrpg_enable_auto_battle , f , Boolean , 0xC9 , True , 0 , 0 , If auto battling should be allowed
46+ System , easyrpg_battle_options , f , Vector<Int16> , 0xC9 , " [0,1,2] " , 0 , 0 , Available battle options where 0=Battle 1=AutoBattle 2=Escape
4747System , easyrpg_max_actor_hp , f , Int32 , 0xCA , -1 , 0 , 0 , Absolute maximum HP value actors can have
4848System , easyrpg_max_enemy_hp , f , Int32 , 0xCB , -1 , 0 , 0 , Absolute maximum HP value enemies can have
4949System , easyrpg_max_damage , f , Int32 , 0xCC , -1 , 0 , 0 , How much damage can an attack inflict at most
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