CDN? #296
Replies: 2 comments 2 replies
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This feature is planned. We'll have a variety of download 'depots' that you can install on various infrastructure (like self-hosted, Cloudflare Workers, Vercel, etc etc), and connect them to Drop to provide mirrors for your content. |
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I had this question when I was looking into running my server. This can be done currently depending on your setup. I currently run this on a Ubuntu server in docker. I have a Synology nas and use a NFS share that is mounted on Ubuntu for storing the game files. I had to tweak the NFS mounting point a little on Ubuntu but so far its working great. With this method, you could easily keep adding more storage (servers). You should be able to do this in Windows by mapping network drives though I don't know how the performance will be. Once you have the drive maps or NFS shares setup, you need to add them to your yaml file if using docker so you can add them as new source in Drop. |
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Is it possible to setup download servers(s)?
So that if I have three servers each with a copy of the game, I can have them act in sequence to help load balance the downloads?
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