Before continuing...
Is your feature request related to a problem? Please describe.
No response
Describe the solution you'd like
Instead of adding player replacers to translation builders, it should instead be player snapshots, this will make it so if data changes for a specific player, it will be kept. Currently is an issue with async methods because data may be modified after the event, but before the translation is built.
Describe alternatives you've considered
Adding another Dictionary, but that would add overlaps (and also overhead by adding another for loop)
Additional context
No response
Before continuing...
Is your feature request related to a problem? Please describe.
No response
Describe the solution you'd like
Instead of adding player replacers to translation builders, it should instead be player snapshots, this will make it so if data changes for a specific player, it will be kept. Currently is an issue with async methods because data may be modified after the event, but before the translation is built.
Describe alternatives you've considered
Adding another Dictionary, but that would add overlaps (and also overhead by adding another for loop)
Additional context
No response