@@ -89,82 +89,82 @@ void FlagManager::setUnitTestMode() {
8989 mBootCompleted = true ;
9090}
9191
92- void FlagManager::dumpFlag (std::string& result, bool readonly , const char * name,
92+ void FlagManager::dumpFlag (std::string& result, bool aconfig , const char * name,
9393 std::function<bool ()> getter) const {
94- if (readonly || mBootCompleted ) {
94+ if (aconfig || mBootCompleted ) {
9595 base::StringAppendF (&result, " %s: %s\n " , name, getter () ? " true" : " false" );
9696 } else {
9797 base::StringAppendF (&result, " %s: in progress (still booting)\n " , name);
9898 }
9999}
100100
101101void FlagManager::dump (std::string& result) const {
102- #define DUMP_FLAG_INTERVAL (name, readonly ) \
103- dumpFlag (result, (readonly ), #name, std::bind (&FlagManager::name, this ))
104- #define DUMP_SERVER_FLAG (name ) DUMP_FLAG_INTERVAL (name, false )
105- #define DUMP_READ_ONLY_FLAG (name ) DUMP_FLAG_INTERVAL (name, true )
102+ #define DUMP_FLAG_INTERNAL (name, aconfig ) \
103+ dumpFlag (result, (aconfig ), #name, std::bind (&FlagManager::name, this ))
104+ #define DUMP_LEGACY_SERVER_FLAG (name ) DUMP_FLAG_INTERNAL (name, false )
105+ #define DUMP_ACONFIG_FLAG (name ) DUMP_FLAG_INTERNAL (name, true )
106106
107107 base::StringAppendF (&result, " FlagManager values: \n " );
108108
109109 // / Legacy server flags ///
110- DUMP_SERVER_FLAG (use_adpf_cpu_hint);
111- DUMP_SERVER_FLAG (use_skia_tracing);
110+ DUMP_LEGACY_SERVER_FLAG (use_adpf_cpu_hint);
111+ DUMP_LEGACY_SERVER_FLAG (use_skia_tracing);
112112
113- // / Trunk stable server flags ///
114- DUMP_SERVER_FLAG (refresh_rate_overlay_on_external_display);
115- DUMP_SERVER_FLAG (adpf_gpu_sf);
116- DUMP_SERVER_FLAG (adpf_native_session_manager);
117- DUMP_SERVER_FLAG (adpf_use_fmq_channel);
113+ // / Trunk stable server (R/W) flags ///
114+ DUMP_ACONFIG_FLAG (refresh_rate_overlay_on_external_display);
115+ DUMP_ACONFIG_FLAG (adpf_gpu_sf);
116+ DUMP_ACONFIG_FLAG (adpf_native_session_manager);
117+ DUMP_ACONFIG_FLAG (adpf_use_fmq_channel);
118118
119119 // / Trunk stable readonly flags ///
120- DUMP_READ_ONLY_FLAG (adpf_fmq_sf);
121- DUMP_READ_ONLY_FLAG (connected_display);
122- DUMP_READ_ONLY_FLAG (enable_small_area_detection);
123- DUMP_READ_ONLY_FLAG (stable_edid_ids);
124- DUMP_READ_ONLY_FLAG (frame_rate_category_mrr);
125- DUMP_READ_ONLY_FLAG (misc1);
126- DUMP_READ_ONLY_FLAG (vrr_config);
127- DUMP_READ_ONLY_FLAG (hdcp_level_hal);
128- DUMP_READ_ONLY_FLAG (multithreaded_present);
129- DUMP_READ_ONLY_FLAG (add_sf_skipped_frames_to_trace);
130- DUMP_READ_ONLY_FLAG (use_known_refresh_rate_for_fps_consistency);
131- DUMP_READ_ONLY_FLAG (cache_when_source_crop_layer_only_moved);
132- DUMP_READ_ONLY_FLAG (enable_fro_dependent_features);
133- DUMP_READ_ONLY_FLAG (display_protected);
134- DUMP_READ_ONLY_FLAG (fp16_client_target);
135- DUMP_READ_ONLY_FLAG (game_default_frame_rate);
136- DUMP_READ_ONLY_FLAG (enable_layer_command_batching);
137- DUMP_READ_ONLY_FLAG (vulkan_renderengine);
138- DUMP_READ_ONLY_FLAG (renderable_buffer_usage);
139- DUMP_READ_ONLY_FLAG (vrr_bugfix_24q4);
140- DUMP_READ_ONLY_FLAG (vrr_bugfix_dropped_frame);
141- DUMP_READ_ONLY_FLAG (restore_blur_step);
142- DUMP_READ_ONLY_FLAG (dont_skip_on_early_ro);
143- DUMP_READ_ONLY_FLAG (no_vsyncs_on_screen_off);
144- DUMP_READ_ONLY_FLAG (protected_if_client);
145- DUMP_READ_ONLY_FLAG (idle_screen_refresh_rate_timeout);
146- DUMP_READ_ONLY_FLAG (graphite_renderengine);
147- DUMP_READ_ONLY_FLAG (filter_frames_before_trace_starts);
148- DUMP_READ_ONLY_FLAG (latch_unsignaled_with_auto_refresh_changed);
149- DUMP_READ_ONLY_FLAG (deprecate_vsync_sf);
150- DUMP_READ_ONLY_FLAG (allow_n_vsyncs_in_targeter);
151- DUMP_READ_ONLY_FLAG (detached_mirror);
152- DUMP_READ_ONLY_FLAG (commit_not_composited);
153- DUMP_READ_ONLY_FLAG (correct_dpi_with_display_size);
154- DUMP_READ_ONLY_FLAG (local_tonemap_screenshots);
155- DUMP_READ_ONLY_FLAG (override_trusted_overlay);
156- DUMP_READ_ONLY_FLAG (flush_buffer_slots_to_uncache);
157- DUMP_READ_ONLY_FLAG (force_compile_graphite_renderengine);
158- DUMP_READ_ONLY_FLAG (trace_frame_rate_override);
159- DUMP_READ_ONLY_FLAG (true_hdr_screenshots);
160- DUMP_READ_ONLY_FLAG (display_config_error_hal);
161- DUMP_READ_ONLY_FLAG (connected_display_hdr);
162- DUMP_READ_ONLY_FLAG (deprecate_frame_tracker);
163- DUMP_READ_ONLY_FLAG (skip_invisible_windows_in_input);
164- DUMP_READ_ONLY_FLAG (begone_bright_hlg);
165-
166- #undef DUMP_READ_ONLY_FLAG
167- #undef DUMP_SERVER_FLAG
120+ DUMP_ACONFIG_FLAG (adpf_fmq_sf);
121+ DUMP_ACONFIG_FLAG (connected_display);
122+ DUMP_ACONFIG_FLAG (enable_small_area_detection);
123+ DUMP_ACONFIG_FLAG (stable_edid_ids);
124+ DUMP_ACONFIG_FLAG (frame_rate_category_mrr);
125+ DUMP_ACONFIG_FLAG (misc1);
126+ DUMP_ACONFIG_FLAG (vrr_config);
127+ DUMP_ACONFIG_FLAG (hdcp_level_hal);
128+ DUMP_ACONFIG_FLAG (multithreaded_present);
129+ DUMP_ACONFIG_FLAG (add_sf_skipped_frames_to_trace);
130+ DUMP_ACONFIG_FLAG (use_known_refresh_rate_for_fps_consistency);
131+ DUMP_ACONFIG_FLAG (cache_when_source_crop_layer_only_moved);
132+ DUMP_ACONFIG_FLAG (enable_fro_dependent_features);
133+ DUMP_ACONFIG_FLAG (display_protected);
134+ DUMP_ACONFIG_FLAG (fp16_client_target);
135+ DUMP_ACONFIG_FLAG (game_default_frame_rate);
136+ DUMP_ACONFIG_FLAG (enable_layer_command_batching);
137+ DUMP_ACONFIG_FLAG (vulkan_renderengine);
138+ DUMP_ACONFIG_FLAG (renderable_buffer_usage);
139+ DUMP_ACONFIG_FLAG (vrr_bugfix_24q4);
140+ DUMP_ACONFIG_FLAG (vrr_bugfix_dropped_frame);
141+ DUMP_ACONFIG_FLAG (restore_blur_step);
142+ DUMP_ACONFIG_FLAG (dont_skip_on_early_ro);
143+ DUMP_ACONFIG_FLAG (no_vsyncs_on_screen_off);
144+ DUMP_ACONFIG_FLAG (protected_if_client);
145+ DUMP_ACONFIG_FLAG (idle_screen_refresh_rate_timeout);
146+ DUMP_ACONFIG_FLAG (graphite_renderengine);
147+ DUMP_ACONFIG_FLAG (filter_frames_before_trace_starts);
148+ DUMP_ACONFIG_FLAG (latch_unsignaled_with_auto_refresh_changed);
149+ DUMP_ACONFIG_FLAG (deprecate_vsync_sf);
150+ DUMP_ACONFIG_FLAG (allow_n_vsyncs_in_targeter);
151+ DUMP_ACONFIG_FLAG (detached_mirror);
152+ DUMP_ACONFIG_FLAG (commit_not_composited);
153+ DUMP_ACONFIG_FLAG (correct_dpi_with_display_size);
154+ DUMP_ACONFIG_FLAG (local_tonemap_screenshots);
155+ DUMP_ACONFIG_FLAG (override_trusted_overlay);
156+ DUMP_ACONFIG_FLAG (flush_buffer_slots_to_uncache);
157+ DUMP_ACONFIG_FLAG (force_compile_graphite_renderengine);
158+ DUMP_ACONFIG_FLAG (trace_frame_rate_override);
159+ DUMP_ACONFIG_FLAG (true_hdr_screenshots);
160+ DUMP_ACONFIG_FLAG (display_config_error_hal);
161+ DUMP_ACONFIG_FLAG (connected_display_hdr);
162+ DUMP_ACONFIG_FLAG (deprecate_frame_tracker);
163+ DUMP_ACONFIG_FLAG (skip_invisible_windows_in_input);
164+ DUMP_ACONFIG_FLAG (begone_bright_hlg);
165+
166+ #undef DUMP_ACONFIG_FLAG
167+ #undef DUMP_LEGACY_SERVER_FLAG
168168#undef DUMP_FLAG_INTERVAL
169169}
170170
@@ -189,35 +189,24 @@ bool FlagManager::getServerConfigurableFlag(const char* experimentFlagName) cons
189189 return getServerConfigurableFlag (serverFlagName); \
190190 }
191191
192- #define FLAG_MANAGER_FLAG_INTERNAL (name, syspropOverride, checkForBootCompleted, owner ) \
193- bool FlagManager::name () const { \
194- if (checkForBootCompleted) { \
195- LOG_ALWAYS_FATAL_IF (!mBootCompleted , \
196- " Can't read %s before boot completed as it is server writable" , \
197- __func__); \
198- } \
199- static const std::optional<bool > debugOverride = getBoolProperty (syspropOverride); \
200- static const bool value = getFlagValue ([] { return owner ::name (); }, debugOverride); \
201- if (mUnitTestMode ) { \
202- /* \
203- * When testing, we don't want to rely on the cached `value` or the debugOverride. \
204- */ \
205- return owner ::name (); \
206- } \
207- return value; \
192+ #define FLAG_MANAGER_ACONFIG_INTERNAL (name, syspropOverride, owner ) \
193+ bool FlagManager::name () const { \
194+ static const std::optional<bool > debugOverride = getBoolProperty (syspropOverride); \
195+ static const bool value = getFlagValue ([] { return owner ::name (); }, debugOverride); \
196+ if (mUnitTestMode ) { \
197+ /* \
198+ * When testing, we don't want to rely on the cached `value` or the debugOverride. \
199+ */ \
200+ return owner ::name (); \
201+ } \
202+ return value; \
208203 }
209204
210- #define FLAG_MANAGER_SERVER_FLAG (name, syspropOverride ) \
211- FLAG_MANAGER_FLAG_INTERNAL (name, syspropOverride, true , flags)
205+ #define FLAG_MANAGER_ACONFIG_FLAG (name, syspropOverride ) \
206+ FLAG_MANAGER_ACONFIG_INTERNAL (name, syspropOverride, flags)
212207
213- #define FLAG_MANAGER_READ_ONLY_FLAG (name, syspropOverride ) \
214- FLAG_MANAGER_FLAG_INTERNAL (name, syspropOverride, false , flags)
215-
216- #define FLAG_MANAGER_SERVER_FLAG_IMPORTED (name, syspropOverride, owner ) \
217- FLAG_MANAGER_FLAG_INTERNAL (name, syspropOverride, true , owner)
218-
219- #define FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED (name, syspropOverride, owner ) \
220- FLAG_MANAGER_FLAG_INTERNAL (name, syspropOverride, false , owner)
208+ #define FLAG_MANAGER_ACONFIG_FLAG_IMPORTED (name, syspropOverride, owner ) \
209+ FLAG_MANAGER_ACONFIG_INTERNAL (name, syspropOverride, owner)
221210
222211// / Legacy server flags ///
223212FLAG_MANAGER_LEGACY_SERVER_FLAG (test_flag, " " , " " )
@@ -227,64 +216,64 @@ FLAG_MANAGER_LEGACY_SERVER_FLAG(use_skia_tracing, PROPERTY_SKIA_ATRACE_ENABLED,
227216 " SkiaTracingFeature__use_skia_tracing" )
228217
229218// / Trunk stable readonly flags ///
230- FLAG_MANAGER_READ_ONLY_FLAG (adpf_fmq_sf, " " )
231- FLAG_MANAGER_READ_ONLY_FLAG (connected_display, " " )
232- FLAG_MANAGER_READ_ONLY_FLAG (enable_small_area_detection, " " )
233- FLAG_MANAGER_READ_ONLY_FLAG (stable_edid_ids, " debug.sf.stable_edid_ids" )
234- FLAG_MANAGER_READ_ONLY_FLAG (frame_rate_category_mrr, " debug.sf.frame_rate_category_mrr" )
235- FLAG_MANAGER_READ_ONLY_FLAG (misc1, " " )
236- FLAG_MANAGER_READ_ONLY_FLAG (vrr_config, " debug.sf.enable_vrr_config" )
237- FLAG_MANAGER_READ_ONLY_FLAG (hdcp_level_hal, " " )
238- FLAG_MANAGER_READ_ONLY_FLAG (multithreaded_present, " debug.sf.multithreaded_present" )
239- FLAG_MANAGER_READ_ONLY_FLAG (add_sf_skipped_frames_to_trace, " " )
240- FLAG_MANAGER_READ_ONLY_FLAG (use_known_refresh_rate_for_fps_consistency, " " )
241- FLAG_MANAGER_READ_ONLY_FLAG (cache_when_source_crop_layer_only_moved,
242- " debug.sf.cache_source_crop_only_moved" )
243- FLAG_MANAGER_READ_ONLY_FLAG (enable_fro_dependent_features, " " )
244- FLAG_MANAGER_READ_ONLY_FLAG (display_protected, " " )
245- FLAG_MANAGER_READ_ONLY_FLAG (fp16_client_target, " debug.sf.fp16_client_target" )
246- FLAG_MANAGER_READ_ONLY_FLAG (game_default_frame_rate, " " )
247- FLAG_MANAGER_READ_ONLY_FLAG (enable_layer_command_batching, " debug.sf.enable_layer_command_batching" )
248- FLAG_MANAGER_READ_ONLY_FLAG (vulkan_renderengine, " debug.renderengine.vulkan" )
249- FLAG_MANAGER_READ_ONLY_FLAG (renderable_buffer_usage, " " )
250- FLAG_MANAGER_READ_ONLY_FLAG (restore_blur_step, " debug.renderengine.restore_blur_step" )
251- FLAG_MANAGER_READ_ONLY_FLAG (dont_skip_on_early_ro, " " )
252- FLAG_MANAGER_READ_ONLY_FLAG (no_vsyncs_on_screen_off, " debug.sf.no_vsyncs_on_screen_off" )
253- FLAG_MANAGER_READ_ONLY_FLAG (protected_if_client, " " )
254- FLAG_MANAGER_READ_ONLY_FLAG (vrr_bugfix_24q4, " " );
255- FLAG_MANAGER_READ_ONLY_FLAG (vrr_bugfix_dropped_frame, " " )
256- FLAG_MANAGER_READ_ONLY_FLAG (graphite_renderengine, " debug.renderengine.graphite" )
257- FLAG_MANAGER_READ_ONLY_FLAG (filter_frames_before_trace_starts, " " )
258- FLAG_MANAGER_READ_ONLY_FLAG (latch_unsignaled_with_auto_refresh_changed, " " );
259- FLAG_MANAGER_READ_ONLY_FLAG (deprecate_vsync_sf, " " );
260- FLAG_MANAGER_READ_ONLY_FLAG (allow_n_vsyncs_in_targeter, " " );
261- FLAG_MANAGER_READ_ONLY_FLAG (detached_mirror, " " );
262- FLAG_MANAGER_READ_ONLY_FLAG (commit_not_composited, " " );
263- FLAG_MANAGER_READ_ONLY_FLAG (correct_dpi_with_display_size, " " );
264- FLAG_MANAGER_READ_ONLY_FLAG (local_tonemap_screenshots, " debug.sf.local_tonemap_screenshots" );
265- FLAG_MANAGER_READ_ONLY_FLAG (override_trusted_overlay, " " );
266- FLAG_MANAGER_READ_ONLY_FLAG (flush_buffer_slots_to_uncache, " " );
267- FLAG_MANAGER_READ_ONLY_FLAG (force_compile_graphite_renderengine, " " );
268- FLAG_MANAGER_READ_ONLY_FLAG (true_hdr_screenshots, " debug.sf.true_hdr_screenshots" );
269- FLAG_MANAGER_READ_ONLY_FLAG (display_config_error_hal, " " );
270- FLAG_MANAGER_READ_ONLY_FLAG (connected_display_hdr, " " );
271- FLAG_MANAGER_READ_ONLY_FLAG (deprecate_frame_tracker, " " );
272- FLAG_MANAGER_READ_ONLY_FLAG (skip_invisible_windows_in_input, " " );
273- FLAG_MANAGER_READ_ONLY_FLAG (begone_bright_hlg, " debug.sf.begone_bright_hlg" );
274-
275- // / Trunk stable server flags ///
276- FLAG_MANAGER_SERVER_FLAG (refresh_rate_overlay_on_external_display, " " )
277- FLAG_MANAGER_SERVER_FLAG (adpf_gpu_sf, " " )
278- FLAG_MANAGER_SERVER_FLAG (adpf_native_session_manager, " " );
279-
280- // / Trunk stable server flags from outside SurfaceFlinger ///
281- FLAG_MANAGER_SERVER_FLAG_IMPORTED (adpf_use_fmq_channel, " " , android::os)
219+ FLAG_MANAGER_ACONFIG_FLAG (adpf_fmq_sf, " " )
220+ FLAG_MANAGER_ACONFIG_FLAG (connected_display, " " )
221+ FLAG_MANAGER_ACONFIG_FLAG (enable_small_area_detection, " " )
222+ FLAG_MANAGER_ACONFIG_FLAG (stable_edid_ids, " debug.sf.stable_edid_ids" )
223+ FLAG_MANAGER_ACONFIG_FLAG (frame_rate_category_mrr, " debug.sf.frame_rate_category_mrr" )
224+ FLAG_MANAGER_ACONFIG_FLAG (misc1, " " )
225+ FLAG_MANAGER_ACONFIG_FLAG (vrr_config, " debug.sf.enable_vrr_config" )
226+ FLAG_MANAGER_ACONFIG_FLAG (hdcp_level_hal, " " )
227+ FLAG_MANAGER_ACONFIG_FLAG (multithreaded_present, " debug.sf.multithreaded_present" )
228+ FLAG_MANAGER_ACONFIG_FLAG (add_sf_skipped_frames_to_trace, " " )
229+ FLAG_MANAGER_ACONFIG_FLAG (use_known_refresh_rate_for_fps_consistency, " " )
230+ FLAG_MANAGER_ACONFIG_FLAG (cache_when_source_crop_layer_only_moved,
231+ " debug.sf.cache_source_crop_only_moved" )
232+ FLAG_MANAGER_ACONFIG_FLAG (enable_fro_dependent_features, " " )
233+ FLAG_MANAGER_ACONFIG_FLAG (display_protected, " " )
234+ FLAG_MANAGER_ACONFIG_FLAG (fp16_client_target, " debug.sf.fp16_client_target" )
235+ FLAG_MANAGER_ACONFIG_FLAG (game_default_frame_rate, " " )
236+ FLAG_MANAGER_ACONFIG_FLAG (enable_layer_command_batching, " debug.sf.enable_layer_command_batching" )
237+ FLAG_MANAGER_ACONFIG_FLAG (vulkan_renderengine, " debug.renderengine.vulkan" )
238+ FLAG_MANAGER_ACONFIG_FLAG (renderable_buffer_usage, " " )
239+ FLAG_MANAGER_ACONFIG_FLAG (restore_blur_step, " debug.renderengine.restore_blur_step" )
240+ FLAG_MANAGER_ACONFIG_FLAG (dont_skip_on_early_ro, " " )
241+ FLAG_MANAGER_ACONFIG_FLAG (no_vsyncs_on_screen_off, " debug.sf.no_vsyncs_on_screen_off" )
242+ FLAG_MANAGER_ACONFIG_FLAG (protected_if_client, " " )
243+ FLAG_MANAGER_ACONFIG_FLAG (vrr_bugfix_24q4, " " );
244+ FLAG_MANAGER_ACONFIG_FLAG (vrr_bugfix_dropped_frame, " " )
245+ FLAG_MANAGER_ACONFIG_FLAG (graphite_renderengine, " debug.renderengine.graphite" )
246+ FLAG_MANAGER_ACONFIG_FLAG (filter_frames_before_trace_starts, " " )
247+ FLAG_MANAGER_ACONFIG_FLAG (latch_unsignaled_with_auto_refresh_changed, " " );
248+ FLAG_MANAGER_ACONFIG_FLAG (deprecate_vsync_sf, " " );
249+ FLAG_MANAGER_ACONFIG_FLAG (allow_n_vsyncs_in_targeter, " " );
250+ FLAG_MANAGER_ACONFIG_FLAG (detached_mirror, " " );
251+ FLAG_MANAGER_ACONFIG_FLAG (commit_not_composited, " " );
252+ FLAG_MANAGER_ACONFIG_FLAG (correct_dpi_with_display_size, " " );
253+ FLAG_MANAGER_ACONFIG_FLAG (local_tonemap_screenshots, " debug.sf.local_tonemap_screenshots" );
254+ FLAG_MANAGER_ACONFIG_FLAG (override_trusted_overlay, " " );
255+ FLAG_MANAGER_ACONFIG_FLAG (flush_buffer_slots_to_uncache, " " );
256+ FLAG_MANAGER_ACONFIG_FLAG (force_compile_graphite_renderengine, " " );
257+ FLAG_MANAGER_ACONFIG_FLAG (true_hdr_screenshots, " debug.sf.true_hdr_screenshots" );
258+ FLAG_MANAGER_ACONFIG_FLAG (display_config_error_hal, " " );
259+ FLAG_MANAGER_ACONFIG_FLAG (connected_display_hdr, " " );
260+ FLAG_MANAGER_ACONFIG_FLAG (deprecate_frame_tracker, " " );
261+ FLAG_MANAGER_ACONFIG_FLAG (skip_invisible_windows_in_input, " " );
262+ FLAG_MANAGER_ACONFIG_FLAG (begone_bright_hlg, " debug.sf.begone_bright_hlg" );
263+
264+ // / Trunk stable server (R/W) flags ///
265+ FLAG_MANAGER_ACONFIG_FLAG (refresh_rate_overlay_on_external_display, " " )
266+ FLAG_MANAGER_ACONFIG_FLAG (adpf_gpu_sf, " " )
267+ FLAG_MANAGER_ACONFIG_FLAG (adpf_native_session_manager, " " );
268+
269+ // / Trunk stable server (R/W) flags from outside SurfaceFlinger ///
270+ FLAG_MANAGER_ACONFIG_FLAG_IMPORTED (adpf_use_fmq_channel, " " , android::os)
282271
283272// / Trunk stable readonly flags from outside SurfaceFlinger ///
284- FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED (idle_screen_refresh_rate_timeout, " " ,
285- com::android::server::display::feature::flags)
286- FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED (adpf_use_fmq_channel_fixed, " " , android::os)
287- FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED (trace_frame_rate_override, " " ,
288- com::android::graphics::libgui::flags);
273+ FLAG_MANAGER_ACONFIG_FLAG_IMPORTED (idle_screen_refresh_rate_timeout, " " ,
274+ com::android::server::display::feature::flags)
275+ FLAG_MANAGER_ACONFIG_FLAG_IMPORTED (adpf_use_fmq_channel_fixed, " " , android::os)
276+ FLAG_MANAGER_ACONFIG_FLAG_IMPORTED (trace_frame_rate_override, " " ,
277+ com::android::graphics::libgui::flags);
289278
290279} // namespace android
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