From edf7254a8279ded5316f3f5ff45febcb41f8522b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 4 May 2026 18:00:17 +0800 Subject: [PATCH] =?UTF-8?q?NEEPMeat=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../en_us/articles/item_transfer/item_router.md | 12 ++++++++++++ .../guide/en_us/articles/machines/breaker.md | 4 +++- .../guide/en_us/articles/machines/feeding_trough.md | 8 ++++++++ .../neepmeat/guide/en_us/articles_en_us.json | 2 +- .../zh_cn/articles/item_transfer/item_router.md | 12 ++++++++++++ .../guide/zh_cn/articles/machines/breaker.md | 4 +++- .../guide/zh_cn/articles/machines/feeding_trough.md | 8 ++++++++ .../neepmeat/guide/zh_cn/articles_zh_cn.json | 2 +- .../neepmeat/1.20-fabric/neepmeat/lang/en_us.json | 9 ++++++--- .../neepmeat/1.20-fabric/neepmeat/lang/zh_cn.json | 13 ++++++++----- 10 files changed, 62 insertions(+), 12 deletions(-) create mode 100644 projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/item_transfer/item_router.md create mode 100644 projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/item_transfer/item_router.md diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/item_transfer/item_router.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/item_transfer/item_router.md new file mode 100644 index 000000000000..057a7f3436b9 --- /dev/null +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/item_transfer/item_router.md @@ -0,0 +1,12 @@ +--- +id: router +lookup: neepmeat:item_router, neepmeat:advanced_item_router +--- + +# Item Sorter + +The Item Sorter distributes incoming items to neighbouring pipes. In the GUI, each coloured filter slot corresponds to an output direction. + +Items can be inserted with pipes or hoppers. + +The advanced version supports more detailed filters. diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/breaker.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/breaker.md index c7d18725d375..4656dd7ce48d 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/breaker.md +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/breaker.md @@ -13,4 +13,6 @@ This is a simple block breaker powered by a motor. # Usage -Blocks are broken by the rapid and violent extension of the armature. When powered with a motor, the armature is gradually retracted. If a valid block is in front of the breaker, the armature will extend. \ No newline at end of file +Blocks are broken by the rapid and violent extension of the armature. When powered with a motor, the armature is gradually retracted. If a valid block is in front of the breaker, the armature will extend. + +Through unknown means the machine collects dropped items and ejects them from the back face. \ No newline at end of file diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/feeding_trough.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/feeding_trough.md index 97e76688b58b..71332be4853d 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/feeding_trough.md +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles/machines/feeding_trough.md @@ -6,6 +6,14 @@ id: feeding_trough The Feeding Trough allows nearby livestock to eat, encouraging them to reproduce. It has a radius of five blocks and must be filled with Animal Feed to operate. +## Usage + +A trough can be filled with Animal Feed via fluid pipes. Items such as wheat and potatoes can be inserted by right-clicking or with pipes. + +Each breed takes 13500d of fluid. This is equivalent to two inserted feed items, or 1/2 a feed item processed into animal feed with a Mixer. + +## Motors + If a Motor is facing it and running, animals will breed at regular intervals. The time between feedings varies from 5s to 60s depending on the output power of the motor. \graph{neepmeat:feeding_trough} diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles_en_us.json b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles_en_us.json index d12e2d545af2..54a14a4afe19 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles_en_us.json +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/en_us/articles_en_us.json @@ -269,7 +269,7 @@ {"id": "assault_drill", "contents": [ {"type": "text", "text": "Assault Drill\n", "bold": true}, {"type": "text", "text": "The Assault Drill is a drill rated for offensive use. It continuously damages entities with a range of one block. \n"}, - {"type": "text", "text": "The drill runs on Transient Ichor. To refuel, right-click on a container of Transient Ichor or use a bottler. This item can also be enchanted to increase its damage output."} + {"type": "text", "text": "The drill runs on metabolic substrate. To refuel, right-click on a container of Reconstituted Food, Animal Feed or Liquid Meat. Food can also be inserted with a Bottler. This item can also be enchanted to increase its damage output."} ]}, {"id": "halberd", "contents": [ diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/item_transfer/item_router.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/item_transfer/item_router.md new file mode 100644 index 000000000000..08e28b4b6a1a --- /dev/null +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/item_transfer/item_router.md @@ -0,0 +1,12 @@ +--- +id: router +lookup: neepmeat:item_router, neepmeat:advanced_item_router +--- + +# 物品分拣器 + +物品分拣器能将收到的物品分散到相邻的管道中去。分拣器GUI内的每个有色过滤槽都各自对应一个输出方向。 + +物品可通过管道和漏斗送入。 + +高级版本的分拣器支持更细致的过滤器。 diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/breaker.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/breaker.md index 84768ea6ae5c..024356af193e 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/breaker.md +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/breaker.md @@ -13,4 +13,6 @@ lookup: neepmeat:breaker # 使用方法 -破坏器依靠衔铁快速而猛烈的弹出来破坏方块。使用发动机驱动可缓慢缩回衔铁。破坏器前存在有效方块时衔铁即会弹出。 \ No newline at end of file +破坏器依靠衔铁快速而猛烈的弹出来破坏方块。使用发动机驱动可缓慢缩回衔铁。破坏器前存在有效方块时衔铁即会弹出。 + +由于某些未知设计,破坏器会收集掉落的物品,并向后方主动弹出。 \ No newline at end of file diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/feeding_trough.md b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/feeding_trough.md index b8b38e8bbaee..792c82f098b1 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/feeding_trough.md +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles/machines/feeding_trough.md @@ -6,6 +6,14 @@ id: feeding_trough 饲料槽会向周围的家畜分配食物,催动它们繁殖。其工作半径为5格,运作时必须装入动物饲料。 +## 使用方法 + +饲料槽接受流体管道供应的动物饲料。小麦、马铃薯等物品可用管道送入,也可手动右击放入。 + +每次繁殖都需消耗13500d的流体,等价于放入2份饲料物品,或在混合机内处理1/2份饲料物品的产物。 + +## 发动机 + 接上发动机后,动物两次繁殖行为的间隔时长即会固定。此间隔可为5s到60s,具体由发动机的输出功率决定。 \graph{neepmeat:feeding_trough} diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles_zh_cn.json b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles_zh_cn.json index d0fc8b7c99ae..bb88df1aaf19 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles_zh_cn.json +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/guide/zh_cn/articles_zh_cn.json @@ -276,7 +276,7 @@ {"id": "assault_drill", "contents": [ {"type": "text", "text": "突击钻\n", "bold": true}, {"type": "text", "text": "突击钻是公认的高攻击性钻头,能对1格范围内的实体持续造成伤害。\n"}, - {"type": "text", "text": "突击钻需要消耗瞬变浆液。手持突击钻右击装有瞬变浆液的储罐即可重新装填,也可将其放入灌装机装填。此物品还可附魔,以增加其伤害输出。"} + {"type": "text", "text": "突击钻需要消耗代谢底物。手持突击钻右击装有重组食物、动物饲料或肉浆的储罐即可重新装填。也可将其放入灌装机装填食物。此物品还可附魔,以增加其伤害输出。"} ]}, {"id": "halberd", "contents": [ diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/en_us.json b/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/en_us.json index ed8b99cbb842..917a4f29e8f8 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/en_us.json +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/en_us.json @@ -326,7 +326,9 @@ "screen.neepmeat.item_requester.from": "From %s, %s, %s", "block.neepmeat.storage_bus": "Storage Driver", "screen.neepmeat.pipe_priority.input_priority": "Input Priority", + "screen.neepmeat.pipe_priority.input_priority.desc": "Priority of this pipe when storing items.\nWhen items are sent to storage by a Manual Requester, they will be sent to storage pipes with a higher input priority.\nIf a network has two Storage Drivers, one with an input priority of 1, the other with 0, items will be sent to the first Storage Driver until its connected inventories are full.", "screen.neepmeat.pipe_priority.output_priority": "Output Priority", + "screen.neepmeat.pipe_priority.output_priority.desc": "Priority of this pipe when requesting items.\nWhen items are requested by a Manual Requester or with the REQUEST instruction, requests will be fulfilled by storage pipes with a higher output priority first.", "block.neepmeat.storage_bus.lore_0": "Allows adjacent inventories to fulfil item requests.\n§eSneak-use to configure priority.§f", "block.neepmeat.dumper": "Smart Dumper", "block.neepmeat.dumper.lore_0": "Drops items straight down.", @@ -428,7 +430,7 @@ "block.neepmeat.item_interface.lore_0": "Acts as a proxy for the block it faces.", "block.neepmeat.buffer": "Buffer", "block.neepmeat.chute": "Chute", - "block.neepmeat.chute.lore_0": "Deposits items thrown at it into the storage it faces when open.", + "block.neepmeat.chute.lore_0": "Deposits items thrown at it into the storage it faces when open.\nSneak-click when open to extract a stack of items.", "block.neepmeat.buffer.lore_0": "Holds nine stacks. Extraction can be disabled with redstone.", "block.neepmeat.metal_barrel": "Metal Barrel", "block.neepmeat.content_detector": "Item Detector", @@ -514,10 +516,11 @@ "block.neepmeat.ceiling_light.lore_0": "Sneak-use to toggle.", "block.neepmeat.big_lever": "Big Lever", + "block.neepmeat.big_lever.lore_0": "Sneak-click to switch between toggle and momentary modes.", - "block.neepmeat.router": "Item Router", + "block.neepmeat.router": "Item Sorter", "block.neepmeat.router.lore_0": "Distributes items based on simple item filters.", - "block.neepmeat.advanced_router": "Advanced Item Router", + "block.neepmeat.advanced_router": "Advanced Item Sorter", "block.neepmeat.advanced_router.lore_0": "Distributes items based on multiple advanced filters.", "block.neepmeat.grinder": "Crusher", "block.neepmeat.grinder.lore_0": "§eUse with an empty hand while sneaking to eject XP.", diff --git a/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/zh_cn.json b/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/zh_cn.json index 1452c6fbea36..a93c869bfb89 100644 --- a/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/zh_cn.json +++ b/projects/assets/neepmeat/1.20-fabric/neepmeat/lang/zh_cn.json @@ -326,7 +326,9 @@ "screen.neepmeat.item_requester.from": "发送自%s, %s, %s", "block.neepmeat.storage_bus": "存储驱动器", "screen.neepmeat.pipe_priority.input_priority": "输入优先级", + "screen.neepmeat.pipe_priority.input_priority.desc": "此管道存储物品时的优先级。\n手动请求器向仓库发送物品时,会先送至高输入优先级的存储管道。\n若网络中有两个存储驱动器,其一的输入优先级为1,其二为0,则物品会首先送至前一台驱动器,直至与它相连的所有容器均填满为止。", "screen.neepmeat.pipe_priority.output_priority": "输出优先级", + "screen.neepmeat.pipe_priority.output_priority.desc": "此管道请求物品时的优先级。\n手动请求器或REQUEST指令请求物品时,会先让高输出优先级的存储管道供应。", "block.neepmeat.storage_bus.lore_0": "可让相连的容器响应物品请求。\n§e潜行交互以配置优先级。§f", "block.neepmeat.dumper": "智能卸料器", "block.neepmeat.dumper.lore_0": "向正下方投出物品。", @@ -428,7 +430,7 @@ "block.neepmeat.item_interface.lore_0": "用于转接它面对的方块。", "block.neepmeat.buffer": "缓冲器", "block.neepmeat.chute": "溜槽", - "block.neepmeat.chute.lore_0": "打开时,能将投向它的物品存入所附着的容器。", + "block.neepmeat.chute.lore_0": "打开时,它能将投来的物品存入其附着的容器。\n打开时潜行点击可从中取出一组物品。", "block.neepmeat.buffer.lore_0": "能容纳9组物品。给予红石信号可阻止其中物品被取出。", "block.neepmeat.metal_barrel": "金属桶", "block.neepmeat.content_detector": "物品探测器", @@ -514,10 +516,11 @@ "block.neepmeat.ceiling_light.lore_0": "潜行交互以打开和关闭。", "block.neepmeat.big_lever": "大型拉杆", + "block.neepmeat.big_lever.lore_0": "潜行点击可在保持和回弹模式间切换。", - "block.neepmeat.router": "物品路由器", + "block.neepmeat.router": "物品分拣器", "block.neepmeat.router.lore_0": "以简单物品过滤器分配物品。", - "block.neepmeat.advanced_router": "高级物品路由器", + "block.neepmeat.advanced_router": "高级物品分拣器", "block.neepmeat.advanced_router.lore_0": "以多个高级过滤器分配物品。", "block.neepmeat.grinder": "粉碎机", "block.neepmeat.grinder.lore_0": "§e潜行空手交互以提取经验。§f", @@ -1074,10 +1077,10 @@ "container.neepmeat.workstation": "留存工作台", "container.neepmeat.assembler.display": "装配器", "container.neepmeat.stirling_engine": "斯特林引擎", - "container.neepmeat.router": "物品路由器", + "container.neepmeat.router": "物品分拣器", "container.neepmeat.alloy_kiln": "合金窑", - "screen.neepmeat.advanced_router": "高级物品路由器", + "screen.neepmeat.advanced_router": "高级物品分拣器", "screen.neepmeat.advanced_router.choose_side": "配置侧面", "screen.neepmeat.filter.item_filter": "物品过滤器",