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Re-enabled all OpenGL disabled tests. (#1659)
Co-authored-by: Branimir Karadzic <branimirkaradzic@gmail.com>
1 parent 7e81f8c commit 957fac8

1 file changed

Lines changed: 7 additions & 26 deletions

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Apps/Playground/Scripts/config.json

Lines changed: 7 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -54,11 +54,7 @@
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"title": "GLTF Texture Linear Interpolation Test",
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"playgroundId": "#WGZLGJ#3009",
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"referenceImage": "gltfTextureLinearInterpolation.png",
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"renderCount": 10,
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"excludedGraphicsApis": [ "OpenGL" ],
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"comments": {
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"OpenGL": "Texture sampling creates a bunch of black dots for some reason"
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}
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"renderCount": 10
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},
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{
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"title": "GLTF Extension KHR_materials_volume with attenuation",
@@ -193,11 +189,7 @@
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"title": "GLTF Alpha Blend",
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"playgroundId": "#SYQW69#579",
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"referenceImage": "glTFAlphaBlend.png",
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"renderCount": 1,
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"excludedGraphicsApis": [ "OpenGL" ],
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"comments": {
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"OpenGL": "Mostly looks right but there are enough pixels to trigger the threshold, need to investigate"
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}
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"renderCount": 1
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},
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{
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"title": "GLTF Node Attribute (1)",
@@ -209,21 +201,19 @@
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"title": "Soft Shadows",
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"playgroundId": "#0YYQ3N#0",
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"errorRatio": 50,
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"excludedGraphicsApis": [ "OpenGL", "Metal" ],
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"excludedGraphicsApis": [ "Metal" ],
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"referenceImage": "softShadows.png",
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"comments": {
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"OpenGL": "Invalid light and wrong specular with SSAOcat.babylon",
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"Metal": "Nothing rendered"
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}
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},
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{
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"title": "Soft Shadows (Right Handed)",
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"playgroundId": "#0YYQ3N#2",
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"errorRatio": 50,
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"excludedGraphicsApis": [ "OpenGL", "Metal" ],
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"excludedGraphicsApis": [ "Metal" ],
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"referenceImage": "softShadowsRightHanded.png",
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"comments": {
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"OpenGL": "Invalid light and wrong specular with SSAOcat.babylon",
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"Metal": "Nothing rendered"
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}
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},
@@ -236,11 +226,7 @@
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"title": "Light Projection Texture",
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"playgroundId": "#CQNGRK#0",
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"renderCount": 2,
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"excludedGraphicsApis": [ "OpenGL" ],
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"referenceImage": "LightProjectionTexture.png",
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"comments": {
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"OpenGL": "xvfb : no rendering"
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}
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"referenceImage": "LightProjectionTexture.png"
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},
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{
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"title": "Point light shadows",
@@ -336,10 +322,9 @@
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"title": "Multi cameras and output render target",
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"renderCount": 2,
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"playgroundId": "#BCYE7J#31",
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"excludedGraphicsApis": [ "OpenGL", "Metal" ],
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"excludedGraphicsApis": [ "Metal" ],
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"referenceImage": "multiCamerasOutputRenderTarget.png",
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"comments": {
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"OpenGL": "Incorrect rendering",
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"Metal": "Result does not match reference"
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}
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},
@@ -576,11 +561,7 @@
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{
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"title": "GLTF Alien",
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"playgroundId": "#XN37SR#5",
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"excludedGraphicsApis": [ "OpenGL" ],
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"referenceImage": "gltfAlien.png",
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"comments": {
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"OpenGL": "int/float casting see https://github.com/BabylonJS/BabylonNative/pull/1544"
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}
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"referenceImage": "gltfAlien.png"
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},
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{
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"title": "Interleaved buffers test",

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