Commit 1f57a2e
Add /MP flag for MSVC multiprocessor builds, remove unity build. (#1644)
## Description
Adds the MSVC `/MP` (multiprocessor compilation) flag to the root
CMakeLists.txt, enabling parallel compilation of source files when
building with MSVC.
Remove Unity build as not mandatory for BRN Windows prebuilt binaries.
## Changes
- Added `add_compile_options(/MP)` in the existing MSVC compiler-flags
block in the root `CMakeLists.txt`.
Note: build time decrease is not that significant on the CI. Should be
better with local builds.
local test PG debug full rebuild.
no MP :
```
Build: 50 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Build completed at 2:37 PM and took 01:35.764 minutes ==========
```
with MP:
```
========== Rebuild All: 50 succeeded, 0 failed, 0 skipped ==========
========== Rebuild completed at 2:42 PM and took 01:01.454 minutes ==========
```
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>1 parent 413cb49 commit 1f57a2e
23 files changed
Lines changed: 13 additions & 50 deletions
File tree
- .github/jobs
- Apps
- HeadlessScreenshotApp
- Playground
- Android
- BabylonNative
- app
- PrecompiledShaderTest
- UnitTests
- Core/Graphics
- Dependencies
- xr
- Plugins
- NativeCamera
- TestUtils
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