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xiu-csderuyter92
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Update model_type to "fmpose3d_humans" in demo and script files for consistency across the FMPose3D framework.
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demo/vis_in_the_wild.sh

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@@ -5,7 +5,7 @@ sample_steps=3
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batch_size=1
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sh_file='vis_in_the_wild.sh'
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model_type='fmpose3d'
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model_type='fmpose3d_humans'
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model_weights_path='../pre_trained_models/fmpose3d_h36m/FMpose3D_pretrained_weights.pth'
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target_path='./images/' # folder containing multiple images

scripts/FMPose3D_test.sh

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@@ -10,7 +10,7 @@ mode='exp'
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exp_temp=0.005
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folder_name=test_s${eval_multi_steps}_${mode}_h${num_hypothesis_list}_$(date +%Y%m%d_%H%M%S)
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model_type='fmpose3d'
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model_type='fmpose3d_humans'
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model_weights_path='./pre_trained_models/fmpose3d_h36m/FMpose3D_pretrained_weights.pth'
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#Test

scripts/FMPose3D_train.sh

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@@ -11,7 +11,7 @@ epochs=80
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num_saved_models=3
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frames=1
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channel_dim=512
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model_type='fmpose3d' # use registered model by default
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model_type='fmpose3d_humans' # use registered model by default
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sh_file='scripts/FMPose3D_train.sh'
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folder_name=FMPose3D_layers${layers}_$(date +%Y%m%d_%H%M%S)
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